congrats!!! This is great news

Thanks!jamirokwai wrote:Hi Joe,
congrats!!! This is great news
Yeah, it's nice to have a little extra cash at the end of each month.wilbert wrote:That's not bad Joe![]()
The sales of my iOS app are so low that I'm considering to make it free and discontinue my developer account![]()
Was it a positive review ?
Congrats!J. Baker wrote:I sold just about 200 copies of Sprite Monkey in the last 3 months and finally got a review on the Mac App Store.
Thanks!Ramihyn_ wrote:Congrats!J. Baker wrote:I sold just about 200 copies of Sprite Monkey in the last 3 months and finally got a review on the Mac App Store.
Thanks!Kuron wrote:Selling 200 copies of a tool like this in just three months is outstanding!
I am very happy for you for your success! It looks like a great app!
Yeah, the iOS store does have a lot more apps. That's why you have to research on what users are buying the most of and even read their comments. Sometimes you'll see where it says the app is nice but could use the following features. But yet the author never adds them for whatever reason. This is where you come in and give the users what they want.jesperbrannmark wrote:200 * 3 usd = 600 usd * 0.7 = about 400 usd... its about 125 a month, which is very similar to my (much different) product on appstore.
I tend to find that appstore mac is better than appstore iphone/ipad since its so new and not bloated with app's (yet).
I wonder if there is a good way to get more PB developers have their stuff published on appstore.
If anyone ever want to publish anything for free, they can use my account. If I can ever give a good review to any of you I will. Now I will buy sprite monkey to support whats going on here!