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Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Posted: Mon Jan 31, 2011 5:33 am
by Rook Zimbabwe
OK I assume that means NO

Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Posted: Mon Jan 31, 2011 12:37 pm
by c4s
Rook Zimbabwe wrote:OK I assume that means NO

Well, I really don't know because I never worked with 3D or Ogre.
The procedure creates a 32-bit image. Maybe it can be drawn on a sprite and then be displayed... Why don't you try it yourself?
Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Posted: Mon Jan 31, 2011 4:23 pm
by Rook Zimbabwe
because I am extremely lazy...
I have been making and converting a huge lot of 3ds objects and converting to MESH... will attempt today
Re: DrawTextAdvanced() - Auto-Wrap text, add outline, rotate
Posted: Sun Feb 06, 2011 1:46 pm
by c4s
Small update in the first post:
http://www.purebasic.fr/english/viewtop ... 73#p345073
I added MidFast() so the text analyzing part hopefully got a bit faster. I also fixed a small issue when too small line spacing was used.