Re: What is the real PureBasic speed ?
Posted: Sat Nov 20, 2010 1:27 pm
@ Thorium
Reason, I will write it for win98...Win7,
everyone who want to use it is welcome.
The problem with GPU cards is that you are always behind the hardware, software and drivers.
@ ultralazor
I wrote some applications and OS in ASM to control robots in industrial and nuclear environments.
Reason, I needed 'real time' OS and NOT WINDOWS or other OS.
using Single Board Computer Boards (SBC).
By using now PC and windows I want to use PB and ASM for the development of this project.
Even all my (hobby) robots have OS and applications in assembler.
see: http://www.marc-systems.be/new_2010/hob ... ftware.htm
Greetings,
Marc,
My goal is to write a Software NOT using any GPU.marc_256 wrote: Well, if I start to write my own 3D engine/renderer it does matter.
The nice thing in PB is that I can write the most important parts in asm.
Actualy, no.
If it isn't a software renderer it doesn't matters as the performance critical stuff is executed on the GPU anyway.
Reason, I will write it for win98...Win7,
everyone who want to use it is welcome.
The problem with GPU cards is that you are always behind the hardware, software and drivers.
@ ultralazor
The last 25 years all my software was developed in ASSEMBLER.Most times I see someone try to use the low-level language theory they either end up with vaporware, or poorly managed code that is worse than all the alternatives..Assembly coding is an art when you're talking about complex code algo..same with inline assembler.
I wrote some applications and OS in ASM to control robots in industrial and nuclear environments.
Reason, I needed 'real time' OS and NOT WINDOWS or other OS.
using Single Board Computer Boards (SBC).
By using now PC and windows I want to use PB and ASM for the development of this project.
Even all my (hobby) robots have OS and applications in assembler.
see: http://www.marc-systems.be/new_2010/hob ... ftware.htm
Greetings,
Marc,