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Re: how do i have camra follow object?

Posted: Fri Oct 15, 2010 8:26 pm
by PMV
The code at the beginning is an example.
You ask for ready-to-use-code.
That is not helpful. It is just asking others to doing your work.
You could ask, what you doesn't understand in this example
to change it, to solve your problem.

I have written the logic behind it.
That should help you.
If it doesn't help you, i can only say:
"Use the examples given with PureBasic. If there aren't enough,
you can search other places for more examples."

If you are a beginner, you need to learn very much. Thats not
the problem. All programmers have done this and all are still
learning. If 3D is to much for you yet, you could begin with 2D.

PB is not the right choice to program 3D-Games as a beginner.
Not yet, if you need information about 3D-Engines, you should
read some books over this or look on the net for generically
informations about 3D-Programming.

It is important to learn, how to learn more. If you haven't
read the hole help-file from PB, than you should do that now.
You will find many information about some functions, you
doesn't know yet. If you have problems by programming
something, you can ask what you make wrong. But like you
doesn't need to ask your questions here, we must not answer. :wink:
Thats also why only one people have answered.

And yes, there is no forum where you will get such answers
But some times, also like here you see, there are still some
people who have to much free-time :mrgreen: , like me i think. :lol:

MFG PMV

Re: how do i have camra follow object?

Posted: Fri Oct 15, 2010 8:42 pm
by hunter
As I Understand from your f.king poor English,
You are owner of the software or you are talking instead of the owner.
we must not answer
What are you talking about? Who are you?
According to your long message, You have got a lot of time,I think. Don't spend your valuable time and rich information.
Keep your useless words and get some sleep "master of the game programming"?!!

Re: how do i have camra follow object?

Posted: Fri Oct 15, 2010 9:26 pm
by Demivec
@hunter: Your language is a little convoluted, what have you come up with so far? What are you working on? What are you having difficulty in understanding with regard to cameras?

Re: how do i have camra follow object?

Posted: Fri Oct 15, 2010 11:53 pm
by Fluid Byte
@gansen:
No need for absolute paths, use this:

Code: Select all

Add3DArchive(#PB_Compiler_Home + "Examples\Sources\Data\", #PB_3DArchive_FileSystem)

Re: how do i have camra follow object?

Posted: Sat Oct 16, 2010 7:28 am
by DarkDragon
I didn't want to make it public .. but:
http://www.bradan.eu/files/choppergame.zip

Rights reserved to me :-P

Re: how do i have camra follow object?

Posted: Sat Oct 16, 2010 4:20 pm
by PureLeo
hunter wrote:If I could I would not ask. I'm a newbie and try to understand and produce something. I know its not fair but what can I do? I'm trying to understand Purebasic with examples.
Actually, I hate such answers(forgive me), If you don't want to help then why do you write such words. Obviously It does not help to get new users to PureBasic
It's ok if you ask for snippets or for someone who could fix a little nasty bug on your code or something...
But you just asked for the entire code, that's what he's trying to say.

And I'm sorry, but that's not about learning purebasic. Purebasic just has it's own functions to do what almost every language do. The algorithym behind this is not done by Purebasic.

Re: how do i have camra follow object?

Posted: Sat Oct 16, 2010 5:26 pm
by hunter
First of all, Thank you for the codes, I'm working on the solution.

Leo,
Did you check what the author of this topic said? And What I asked?
I asked code snippet because I said "Could you please add....."

As you see, Your message's addressee is not me but the author. So, You need to review it ..
There are tons of messages in this forum which are like the authors message.
If you are quiet fair, please check all of them and add your opinion. Don't limit yourself. Sure, if you think you are fair.

This is the forum where you can put your questions about the Software.
Someone has the answer and want to share, someone not..You are free to answer/share.
If you don't want to share so you don't. It's pretty simple.
But you can not judge a new user and You can not represent the owner of this "commercial" software or other users which are willing to share something.
My post number is 5 but almost, all of them are "out of topic".
Anyway.
Please let me say again.
-Anyway-