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Posted: Wed May 20, 2009 3:59 pm
by Michael Vogel
I still haven't download it - 3MB would take a while here, I'll do this next week :?

Maybe the wave file could be converted into another format (compressed, lower sample rate, mono or just mp3) to save some space also?

Michael

Posted: Thu May 21, 2009 3:14 am
by netmaestro
Thanks for all the kind words, it's appreciated. I never really planned to do much with this, I only shared it as an afterthought but the suggestions sound very good and I'll implement all of them.

On the glass, I did the two crystals for this clock as "one-offs" but I'm in the process of developing a Glass library with all elements configurable, i.e. glass color, opacity, drop and inner shadow size, color and opacity, highlight color, direction, size and opacity. Once it's finished it will be able to create glass (just rectangular to start with) quickly and easily. The code I have now is dreadful (I'm a shocking coder when I'm in a hurry :oops: ) and it contains rather involved custom procedures for alpha drawing, which will be rendered obsolete by the imminent PureBasic v4.40. So when I get to the point where the library code is in a shareable state, my procedures will have been replaced by native PureBasic code. In any event, all the code for the coming lib will be shared. I don't do compiled libs any more for these boards.

Posted: Thu May 21, 2009 8:03 am
by DoubleDutch

Code: Select all

I'm in the process of developing a Glass library with all elements configurable, i.e. glass color, opacity, drop and inner shadow size, color and opacity, highlight color, direction, size and opacity. 
That will be great. :D

Posted: Thu May 21, 2009 10:27 am
by luis
netmaestro wrote:In any event, all the code for the coming lib will be shared. I don't do compiled libs any more for these boards.
Whoaaaaaaaaaaaaa! :)

Thank you !

Posted: Sat May 23, 2009 12:34 pm
by Micko
really nice ! :D

Re: QuickAlarm

Posted: Sat Oct 25, 2014 6:33 pm
by netmaestro
Please be advised, link in the first post for this thread is now a .zip containing full source code, all images and sounds. Those who would prefer a different ring or would like to add a snooze button or other feature can now do it yourself as I don't have the time. I hope you enjoy playing with this one as much as I enjoyed writing it. Thanks again Fred for the kickass product that is PureBasic!

Note: All graphics were drawn by me with Photoshop and sounds were obtained from free sound sites. You have full permission to use/modify all.

Re: QuickAlarm

Posted: Sat Oct 25, 2014 11:59 pm
by majikeyric
Whaou very nice, many thanks :D

Re: QuickAlarm

Posted: Sun Oct 26, 2014 12:34 am
by electrochrisso
Thanks for the early XMAS present NM. :)

Re: QuickAlarm

Posted: Mon Oct 27, 2014 3:16 pm
by Kwai chang caine
Splendid your clock, even the true is not also realist :shock:

Thanks a lot my favourite frog, for sharing this jewel
Since 9 years, since the first time i see your great teeth, you enjoy my life !!! 8)

Re: QuickAlarm

Posted: Sun Mar 07, 2021 3:59 am
by netmaestro
The link in the first post is fixed now so you can get the clock if you want to but unfortunately I've lost the code and images. Just the clock exe is in the zip.

Re: QuickAlarm

Posted: Sun Mar 07, 2021 4:49 am
by kernadec
hi netmaestro
I deposited on MP the archive of your QuickAlarm code
goodbye

Re: QuickAlarm

Posted: Mon Mar 08, 2021 8:17 pm
by netmaestro
Thanks so much kernadec! We're back in business :wink: Link in the first post now has all the supporting files and code.

Re: QuickAlarm

Posted: Tue Mar 09, 2021 8:47 pm
by Kwai chang caine
Happy to read you :D
Always also splendid :shock:
I never tire of looking at her.
We even have the impression that it exists
Thanks MASTER 8)