If you want to modify someting on terrains it must be done through Purebasic commands, if they exist
3D 4.30
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Num3
- PureBasic Expert

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Vertex Shaders can access the terrain vertex data, AFAIK.Polo wrote:I'm unsure how the vertices list are stored, though it's possible to modify realtime the geometry anyway, dunno with Ogre though
If you want to modify someting on terrains it must be done through Purebasic commands, if they exist
I discuss this with Fred in pre-alpha, it's on the to-do list, but only for a future release.
