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Posted: Mon Sep 15, 2008 7:25 pm
by mrjiles
Nice installer!

Posted: Mon Sep 15, 2008 7:35 pm
by milan1612
Finally :P
Great work - as always!

Posted: Mon Sep 15, 2008 8:06 pm
by Falko
Thank you for the X86 and the X64 Purebasic :wink:

Posted: Mon Sep 15, 2008 8:08 pm
by Morty
Great work ... thanx to the PB Team.

But, can you put all the 3D commands in one folder (and subfolders for the sub themes) in the helpfile?
Example:
- Engine3D
|- Camera
|- Material
|- World
....
I think it's realy hard to search the whole list in the helpfile to find the matching result.

Thanx, Morty

Posted: Mon Sep 15, 2008 8:15 pm
by Thalius
WONDERFUL! :D

Been playing a bit with the new OGRE. Now to see if the rig runs under linux aswell ;)

btw you might want to uncomment the Line 56 in Shadow.pb

Code: Select all

 ;ScrollMaterial(0, 1, 1, #PB_Material_Animated, 0)
This looks a little bit odd on the Robot UV Mapped Texture while distracting from the real topic :)

Goes further digging !

Cheers,
Thalius

Re: PureBasic 4.30 Beta1 released!

Posted: Mon Sep 15, 2008 8:22 pm
by traumatic
They did it again! Thank you!

Posted: Mon Sep 15, 2008 8:23 pm
by Fred
Fred wrote:
nco2k wrote:i cant install it on vista64... both installers (32bit & 64bit) create only the "PureBasic.chm", "unins000.exe", "unins000.dat" and two empty folders "PureLibraries", "UserLibraries". :?:

c ya,
nco2k
True, i got that as well. I'm on it.
I uploaded 2 new packages for x86 and x64, it should work as expected now.

Posted: Mon Sep 15, 2008 9:12 pm
by Droopy
Merci à la Team :D

Posted: Mon Sep 15, 2008 9:13 pm
by MrMat
Thank you, it looks great.

Posted: Mon Sep 15, 2008 9:52 pm
by Anonymous
Good job team , i c'ant launch ogre example , app will be crash and i have'nt debugger message.

Posted: Mon Sep 15, 2008 10:33 pm
by Comtois
Cpl.Bator wrote:Good job team , i c'ant launch ogre example , app will be crash and i have'nt debugger message.
have you an old copy of engine3D.dll in folder system32 ?
I haved the same problem, removed engine3D.dll from system32 and it work fine.

[EDIT]
And use subsystem directx9.

Posted: Mon Sep 15, 2008 10:34 pm
by Kale
Very nice!

Posted: Mon Sep 15, 2008 10:51 pm
by blueznl
Thanks!

One request: please add also a regular archive, installers are not known to always play nice...

Also, is there anywhere a list of the deprecated stuff?

Posted: Mon Sep 15, 2008 11:02 pm
by Psychophanta
Good news!
Would be awesome to see major bugs fixed for 4.30 final :D

Posted: Mon Sep 15, 2008 11:04 pm
by Fred
blueznl wrote:One request: please add also a regular archive, installers are not known to always play nice...
No way, what's wrong with installers ?