Posted: Thu Oct 30, 2008 3:40 pm
Old subject, new Question:
does anybody know if DSA is faster in VidMem or in MainMem?
meaning, should I create a Sprite I plan to DSA-Plot on with #PB_Sprite_Memory or #PB_Sprite_Texture or without Flag?
... and is the Point-Function ALSO embedded in the DSA access?
or do I have to Use the DC-Plot when wanting to use Point() in the same Loop?
does anybody know if DSA is faster in VidMem or in MainMem?
meaning, should I create a Sprite I plan to DSA-Plot on with #PB_Sprite_Memory or #PB_Sprite_Texture or without Flag?
... and is the Point-Function ALSO embedded in the DSA access?
or do I have to Use the DC-Plot when wanting to use Point() in the same Loop?