Posted: Tue Oct 09, 2007 1:16 pm
Please document known issues then! Brrr...freak wrote:Fred mentioned having to redo some of the quad management in order to solve some of the
issues, which he said he would not do for this version.
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Please document known issues then! Brrr...freak wrote:Fred mentioned having to redo some of the quad management in order to solve some of the
issues, which he said he would not do for this version.
The DX9 support will come with 4.20 with no new commands or anything.Num3 wrote:Just a simple question, besides DX9 and new Ogre, will there be a revamp for the 3d command set?
Or do i have enough time to post some ideas for it?
freak wrote:The DX9 support will come with 4.20 with no new commands or anything.Num3 wrote:Just a simple question, besides DX9 and new Ogre, will there be a revamp for the 3d command set?
Or do i have enough time to post some ideas for it?
Fred said with 4.30 he will focus on Ogre, which i am sure will mean more than just a recompilation but also some new commands.
a question to freak: do we keep posting issues in the regular bugs section, or is there a special one for the quickly changing Beta releases ?freak wrote:btw, we intend to release the final quite soon. So if there are remaining issues, post them quickly
Code: Select all
Import "msimg32.lib"
TransparentBlt(a,b,c,d,e,f,g,h,i,j,k)
EndImport
freak wrote:btw, we intend to release the final quite soon. So if there are remaining issues, post them quickly
I would say that no it is not needed because before I updated to b4 the file date I had for it was sometime in August, but after the update the file date had changed to October 8thNoahPhense wrote:This August 9th .. ODBC, http://www.purebasic.com/beta/
Is not needed in b4 right? I usually check that spot regularly for any updates but I don't want to put something in b4, that was a fix in b4 ..
Joakim Christiansen wrote:I must say that I am disappointed; since the bug I mentioned in the previous beta release hasn't been fixed. The "unresolved _TransparentBlt bug" which was a error in the msimg32.lib file.
Or any idea on how to change my code?Code: Select all
Import "msimg32.lib" TransparentBlt(a,b,c,d,e,f,g,h,i,j,k) EndImport
Code: Select all
Prototype TransparentBlt(a,b,c,d,e,f,g,h,i,j,k)
msimg32 = OpenLibrary(#PB_Any, "msimg32.dll")
If msimg32
Global TransparentBlt_.TransparentBlt = GetFunction(msimg32, "TransparentBlt")
Else
MessageRequester("Error!","Can't open msimg32.dll",#MB_ICONERROR)
EndIf
;and use TransparentBlt_(a,b,c,d,e,f,g,h,i,j,k)
There are still problems with quads.blueznl wrote:I have checked the mathematics for floats and ints, and compared it 4.02. It now seems to be consistent again. I have not checked it extensively against quads and doubles.