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Posted: Sun Apr 01, 2007 7:47 am
by Rook Zimbabwe
What is this "Pure 2D Engine" you speak of??? I am probably being dense and it is simply the 2D functions in PB... but I thought I would ask...
Posted: Sun Apr 01, 2007 8:05 am
by Brice Manuel
Rook Zimbabwe wrote:What is this "Pure 2D Engine" you speak of??? I am probably being dense and it is simply the 2D functions in PB... but I thought I would ask...
Its a little 2D engine I have been working on for my own games, actually calling the engine "SR-2D". It doesn't use DX, OpenGL or PB's sprite commands.
On the "tools" section of Freak's site there is a Tetris example that would give you the basics of what I am doing. The methods I am using are the same, only I learned them from the book.
http://freak.purearea.net
In my "engine" I have implemented things like standard box collision and zone based collision and am working on sprite animation. The games I am making really don't bounce around many sprites, so this is perfect for me.
I also plan to emulate BlitzPlus's "canvas" and "buffer" commands just as I am so used to using them in the past and they are easier for me to work with, not to mention more "intuitive" to me.
Re: Whatcha working on?
Posted: Sun Apr 01, 2007 8:12 am
by DarkDragon
Brice Manuel wrote:What are you working on game-wise with PureBasic?
PMed it to you

.
Posted: Sun Apr 01, 2007 2:36 pm
by thyphoon
I working on an 2D Adventure/Action Game in the Aliens (the movie) univers.
You can test my current version
File:1->
Aliens.zip
[Mouse] to turn
[UP]
[DOWN]
[RIGHT]
[LEFT]
[TAB] CHange marine
[RIGHT Mousse Button] Action menu (on other marine or on Door, or on Switch)
[Left Mousse Nutton] Fire
[²] to Display console
[F4] to display VectoMap
But all is not finish ! I have lot of work to finish it
Ps:Excuse me for my bad english
Posted: Mon Apr 02, 2007 2:08 pm
by Num3
WOW !!!
Nice aliens game... I really like the engine, it's very similar to the one i wanted to make for my RPG !!!
AWSOME WORK!
Posted: Mon Apr 02, 2007 7:27 pm
by thyphoon
Num3 wrote:WOW !!!
Nice aliens game... I really like the engine, it's very similar to the one i wanted to make for my RPG !!!
AWSOME WORK!
Very happy you like it !!
If you want i can give you the source ! but the problème all comment are in french
but i can give you some help !
Posted: Thu Apr 05, 2007 6:14 pm
by byo
thyphoon wrote:Very happy you like it !!
If you want i can give you the source ! but the problème all comment are in french
but i can give you some help !
I'm impressed as well.
Could you please PMed me (or any other way) the source just so I can see how you do it?
Posted: Fri Apr 06, 2007 11:12 pm
by xperience2003
finished:
some scenerelated games: uridium32k, dashoota32k, pang96k, fistoffire96k and ***32k (i post the last game tomorrow the breakpoint release is tomorrow =) )
remakes:
paralympix (roll or die)
wip:
blocks panic (arcanoid) , monhore 3d strategy game (url in the signature is currently offline

)
...and many many unfinished and dead projects, like shitmanager, moon-tycoon96k, hurrican 2 (turrican remake) , gods 96k ....
Posted: Fri Apr 06, 2007 11:26 pm
by traumatic
xperience2003 wrote:[...]shitmanager, [...] hurrican 2 (turrican remake)
any more information on these (especially the second one

) ?
Posted: Fri Apr 06, 2007 11:32 pm
by xperience2003
hurrican was a 32k ....but stingray was faster with turrican32k, grrrr
Posted: Sat Apr 07, 2007 2:48 am
by Brice Manuel
moon-tycoon96k
Sounds extremely interesting based on the name alone

tibia offline :S
Posted: Thu Apr 12, 2007 7:59 pm
by zefiro_flashparty
i remake a rpgonline (tibia) to offline but now is stoping whit a copywrigt problem =PP , need other proyect to make =) meybe warfrogs online =PPP
Posted: Thu Apr 12, 2007 9:58 pm
by Joakim Christiansen
I started working on a "scrolling space shooter thingy", so far it looks great, but there is MUCH work to do.
Posted: Fri Apr 13, 2007 1:09 am
by Thalius
...warfrogs online...
uuuh.. don¨t show netmaestro !!
And Gamewise uh - ehm Irrlicht Linux mostly and - well an mmorpg framework ( dont laugh .. am actually since 9 years on this and have 3 running versions already ... )

- but as somone said before perfection is a moving target and i just fell in love with Fre.. errh Fred's Purebasic *g*
Thalius
Posted: Fri Apr 13, 2007 8:35 am
by lethalpolux
Joakim Christiansen wrote:I started working on a "scrolling space shooter thingy", so far it looks great, but there is MUCH work to do.
Oh yes! Much work! I know what i say

But, finish him, i would like much to see it! I love shooter!!!!
