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Posted: Mon Mar 12, 2007 4:19 am
by Quantum
Update:
[+] Added a new example showing how to do reverb and lowpass filtering.
[*] Fixed Unicode compatibility issues and updated the helpfile.
Download from the same location.
Posted: Mon Mar 12, 2007 7:48 am
by Rescator
Wow awesome! Now I actually need to make some good software that use this as well! heh!
Btw, thanks for the credit but I did not really contribute anything worth mentioning (yet)
I hope some of the Vista people here give you some feedback as this is as far as I know the only way to properly get 3D hardware sound on Vista.
And maybe some of the Linux and Mac folks could help to make variants for those platforms too?
Posted: Mon Mar 12, 2007 1:29 pm
by Quantum
And maybe some of the Linux and Mac folks could help to make variants for those platforms too?
I think I can make a Linux version. I actually need it to make a PB example for uFMOD with OpenAL in Linux. Can't make a Mac port, because I don't have a Mac (yet). All contributions are welcome!
I hope some of the Vista people here give you some feedback as this is as far as I know the only way to properly get 3D hardware sound on Vista.
That's what MS and Creative guys said so far.
Posted: Sat Apr 07, 2007 3:56 am
by Quantum
Updated:
Code: Select all
[*] Fixed the return type for boolean functions
from Long to Byte.
[*] Added the alGetDouble function, which is available
only in PB4 or later.
[*] Added a deprecated function alDopplerVelocity.
Just for completeness :)
Posted: Tue Apr 10, 2007 7:53 am
by Rescator
Awesome
Posted: Tue Jun 26, 2007 10:18 pm
by Quantum
An OpenAL PureLibrary for Linux is available in the latest uFMOD Linux release. Versions 0.0.6 and 0.0.7 are so buggy that I must strongly recommend using at least libopenal.so.0.0.8. EAX/EFX won't work in Linux because they ain't implemented at all in the reference release. In other words, it's just a wrapper over ASLA/OSS. That's why I don't feel like making a separate OpenAL SDK for Linux ATM.
Posted: Tue Jun 26, 2007 11:29 pm
by Sebe
Awesome!
Anyone else who thinks that should be part of PureBasic itself? GREAT!

Posted: Wed Jun 27, 2007 2:10 am
by JCV
Thanks!

Posted: Wed Sep 26, 2007 10:21 pm
by DoubleDutch
Anyone else who thinks that should be part of PureBasic itself?
I do!

OpenAL looks like it's the way to go.
Posted: Thu Sep 27, 2007 8:47 am
by Num3
DoubleDutch wrote:Anyone else who thinks that should be part of PureBasic itself?
I do!

OpenAL looks like it's the way to go.
Count me in too
