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Posted: Fri Jan 05, 2007 8:56 pm
by merihevonen
Ok, I agree that the Wii would be a good choice, but a PS3 is nothing but money loss. But I still don't like consoles..

I agree that a game should be hard to control.. SonicCD (MegaCD Version) was so hard to control on my PC that I had to use 2 gamepads o_O

Posted: Fri Jan 05, 2007 9:05 pm
by dracflamloc
Ever played Steel Battallion?

Posted: Fri Jan 05, 2007 9:07 pm
by merihevonen
dracflamloc wrote:Ever played Steel Battallion?
NO
And why should I?

Posted: Fri Jan 05, 2007 9:14 pm
by dracflamloc

Posted: Fri Jan 05, 2007 9:22 pm
by Num3

WTF !?!?!?!?

Posted: Fri Jan 05, 2007 10:41 pm
by bembulak
This controller locks like the cockpit of a "battlemech" *grin*

Looks very addictive!

Btw: Wii - bowling is very addictive! My whole family played on new-year over 6 (!) hours!! (10 Persons)

Every plattform has it's advantages.

I like consoles because: I don't have to bother for hardware and so on. I love my PS2. Put in the disk and play. No install, no unsupported hardware, and so on.

On the other hand - a good PC game, is a good PC game. ;)

Posted: Fri Jan 05, 2007 10:46 pm
by dracflamloc
One thing I love about PC games is the precision control you get with the mouse for aiming. I never understood why instead of analog joysticks, console controllers don't have little trackballs.

I think that'd work great.

Posted: Sun Jan 07, 2007 7:27 pm
by Rescator
It is kind of pointless to compare PC gaming with console gaming as there are very few people who own PC's purely for gaming.
(there are people who do that but they tend to have a secondary PC built just for gaming)

To me gaming is secondary or third purpose.
I program, I surf, I make music, I write, I communicate.

A PC is a multipurpose system, which is why I hate the hardware race in the PC gaming area, I wish they'd "lock" the hardware and try and optimize PC games more than they currently do.

That is one thing I envy console owners and developers, it is actually possible to tune/optimize the game/software to the hardware.
You know, like in the old days of computing when the Amiga, Atari was still around, coders new every single thing of those systems.

Today there is too much abstractions.
.NET exist only because people do not wish to understand what lies deeper in the OS, let alone the hardware.
There are layers/abstractions on top of layers/abstractions.
"We'll just wrap that" "We'll just wrap the wrapper" ... no wonder PC games (and software) has so much more issues than console games (and software).

It's not that I don't mind the constant progress and evolution that PC's has the ability of, that consoles does not have. It's just that I wish the PC platform would slow down a little, let developers and users "catch up" a little.

PS! This post inspired a longer journal entry I just wrote, for those interested: http://emsai.net/journal/?post=Rescator20070107192921

Posted: Mon Jan 08, 2007 10:35 am
by techjunkie
IMHO you can't compare consol gaming with PC gaming. I'm a consol freak and have owned or own most of the consols around.

If you for example compare Baldurs Gate on PC and on the consols, it's like two totally different games and I must admit that I enjoy the consol version more.