Posted: Fri May 05, 2006 10:19 am
Ony for your syntax checkerFred wrote:Because '1' isn't a variable so you can't acces its field. If it's only a speed matter, we can still put PeekX() in the compiler it self to avoid an extra call..

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Ony for your syntax checkerFred wrote:Because '1' isn't a variable so you can't acces its field. If it's only a speed matter, we can still put PeekX() in the compiler it self to avoid an extra call..
PeekX()? Ok, better as nothingFred wrote:...we can still put PeekX() in the compiler it self to avoid an extra call..
Maybe but why should I put the screen datas on an array/linked list first?Psychophanta wrote:A correct and clean way to manage sequentially stored structures is to refer data using linked lists and/or pointers inside the structures.
Yes. Only if I have to use one extra varaible pointer.Fred wrote:btw, using an extra variable pointer will hardly impact on the perfs..
Code: Select all
*var.byte = @"test"
while *var\b
debug *var\b
*var + 1
wend
Yes that is the only correct working solution.