Re: Engine3D etc also as static libs
Posted: Thu Nov 10, 2011 4:33 pm
I understand what you're saying now but I'm not talking about running it from memory. Just including it in the executable itself and "installing" it to a folder at first runtime. There after, calling it from the folder it was installed to. Pretty much like a installer.ts-soft wrote:For example some DLLs have a license for freeware and a license for commercial programs. The Author will alwaysJ. Baker wrote:I don't see why not.
see if anyone use his DLL![]()
Mostly is only forbidden to include it and use from memory like molebox oder memorymodule, but not including in
a installprogram. Some DLLs make a selftest on loading and don't work from memory or container.
Greetings - Thomas
