I understand what you're saying now but I'm not talking about running it from memory. Just including it in the executable itself and "installing" it to a folder at first runtime. There after, calling it from the folder it was installed to. Pretty much like a installer.ts-soft wrote:For example some DLLs have a license for freeware and a license for commercial programs. The Author will alwaysJ. Baker wrote:I don't see why not.
see if anyone use his DLL![]()
Mostly is only forbidden to include it and use from memory like molebox oder memorymodule, but not including in
a installprogram. Some DLLs make a selftest on loading and don't work from memory or container.
Greetings - Thomas
Engine3D etc also as static libs
Re: Engine3D etc also as static libs
www.posemotion.com
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
PureBasic Tools for OS X: PureMonitor, plist Tool, Data Maker & App Chef
Even the vine knows it surroundings but the man with eyes does not.
Re: Engine3D etc also as static libs
That's interesting - what components are they?Fred wrote:The main engine could be, but we have included some dependencies which would have to stay in DLL due to the LGPL license.
Just so I can keep an eye on them in case they change license
