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Posted: Sat Mar 18, 2006 7:01 am
by Sparkie
Thanks netmaestro :) There's almost always more than one way to accomplish any task. :cool:

Posted: Sat Mar 18, 2006 7:08 am
by fsw
Sparkie,
very nice, even with FlyAKite.

It looks really sharp 8)

Very good job :!:

Posted: Sat Mar 18, 2006 1:40 pm
by Dare2
Wow. Nice!

Thanks guys. It is really great to see stuff develop as ideas bounce around. Almost like watching a team sport, each player's efforts inspiring others to greater efforts still. With a magical result.

Posted: Thu Mar 23, 2006 5:57 am
by fsw
Just found something out:
if a 64x32 image is used (instead of 32x32) then the left part of the image is displayed (pixel 1 to 32) but if the button has the focus the right portion (pixel 33 to 64) is displayed.
With such images nice effects can be done.

@Sparkie,
thanks again for your code.

Posted: Thu Mar 23, 2006 9:11 am
by blueznl
i may be dumb but (or may have overlooked it)... why all the troubles?

here's a solution:

1. create an image
2. draw icon on the image
3. draw text on the image
4. create an image button using the freshly created image
5. tadaaaa... done

et voila, problem solved... i think that's a lot easier than mucking around with modified windows etc. etc.

as an alternative, if you want to create your own icons, here's perhaps a start (3.94 and part of the x_lib file but they should point you in a possible way)

Code: Select all

Procedure x_icon_createicon(width,height,image_h,mask_h)                                 ; create icon from two bitmaps
  Protected icon.ICONINFO
  ;
  ; *** turn any two images into an icon
  ;
  ; note: you have to delete this icon manually when exiting the program!
  ;
  ; how do icons behave?
  ;
  ; to replace a pixel: pixel in mask should be black, pixel in image should be whatever
  ; for no changes to a pixel: pixel in mask should be white, pixel in image should be black
  ;
  icon.ICONINFO
  icon\ficon = #True
  icon\hbmmask = mask_h
  icon\hbmcolor = image_h
  ProcedureReturn CreateIconIndirect_(@icon)
  ;
EndProcedure

Procedure x_icon_charactericon(width.l,height.l,text.s,r.l,g.l,b.l)                      ; create an icon from a single character
  ;
  ; *** create an icon using one or two characters as template
  ;
  ; note: you have to delete this icon manually when exiting the program!
  ;
  ; step 1: draw the image
  ;
  image_nr = CreateImage(#PB_Any,width,height)
  image_h = ImageID()
  StartDrawing(ImageOutput())
    Box(0,0,width,height,$000000)                   ; background should be black so xor has no effect
    d = width/2-TextLength(text)/2-1
    DrawingMode(1)
    FrontColor(r,g,b)                               ; then the character in given colour
    Locate(d,0)
    DrawText(text)
  StopDrawing()
  ;
  ; step 2: the mask
  ;
  mask_nr = CreateImage(#PB_Any,width,height)
  mask_h = ImageID()
  StartDrawing(ImageOutput())
    DrawingMode(1)
    Box(0,0,width,height,$FFFFFF)
    FrontColor(0,0,0)
    Locate(d,0)
    DrawText(text)
  StopDrawing()
  ;
  icon_h = x_icon_createicon(widht,height,image_h,mask_h)
  FreeImage(image_nr)
  FreeImage(mask_nr)
  ;
  ProcedureReturn icon_h
EndProcedure

Procedure x_icon_freeicon(icon_h)                                                        ; free icon object
  DeleteObject_(icon_h)
EndProcedure

Posted: Thu Mar 23, 2006 9:15 am
by dagcrack
I think they didnt want it the "easy" way :)
I would of gone the image way though, I can't be wasting hours for seeking other methods that could end up being slower and eating more mem...

Posted: Thu Mar 23, 2006 9:24 am
by netmaestro
@blueznl: Could you post a short sample that shows how your method looks on skinned buttons please?

Posted: Thu Mar 23, 2006 9:27 am
by blueznl
i'll cook up something

Posted: Fri Jun 30, 2006 2:17 pm
by sverson
[REMOVED] -> see next post
;-) sverson

Posted: Fri Jun 30, 2006 4:22 pm
by sverson
sparkie wrote:;/ OS Support : Windows 98/NT/2000/XP/Server 2003
Just running on XP and above!!!
I get error messages on all versions except XP!

Win95,Win98SE,WinME,WinNT4SP6a,Win2000Pro:
Image

This is running on all win versions:

Code: Select all

;/=============================================================
;/ Code       : ButtonGadgets with BMP Icons
;/ Author     : Sparkie
;/ Date       : 03/16/06
;/ PB Version : PB 4.00 Beta7
;/ OS Support : Windows 98/NT/2000/XP/Server 2003
;/ Ref        : /http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnwxp/html/winxpintro.asp
;/=============================================================
;/ ThemeCheck by sverson 06-06-30

;/===============================================
;/ Constants / Enumerations
;/===============================================
#BCM_FIRST = $1600
#BCM_SETIMAGELIST = #BCM_FIRST + 2
#BUTTON_IMAGELIST_ALIGN_LEFT = 0

#MyWindow1 = 1
#Dummy = 0
#MyButton1 = 1
#MyButton2 = 2

;/===============================================
;/ Structure used for Button ImageList
;/===============================================
Structure _BUTTON_IMAGELIST
  himl.l
  margin.RECT
  uAlign.l
EndStructure
Global buttonImgList._BUTTON_IMAGELIST

;/===============================================
;/ Procedure - Create icon/text ButtonImageGadget
;/ (Only used when XP theme not active)
;/===============================================
Procedure ButtonIconGadget(num, gadgetX, gadgetY, gadgetW, gadgetH, text$, imageNum, icoW, icoH, maskColor)
  buttonBack = GetSysColor_(#COLOR_BTNFACE)
  StartDrawing(ImageOutput(imageNum))
  ;...Replce mask color with Button color
  For x = 0 To icoW - 1
    For y = 0 To icoH - 1
      If Point(x, y) = maskColor
        Plot(x, y, buttonBack)
      EndIf
    Next y
  Next x
  StopDrawing()
  ;...Create image for ButtonImageGadget
  thisImg = CreateImage(#PB_Any, gadgetW, gadgetH)
  StartDrawing(ImageOutput(thisImg))
  ;...Fill with Button Color
  Box(0, 0, gadgetW, gadgetH, buttonBack)
  ;...Draw our Graphic image
  DrawImage(ImageID(imageNum), 5, (gadgetH - icoH)/2, icoW, icoH)
  DrawingFont(GetStockObject_(#DEFAULT_GUI_FONT))
  ;...Add our text
  DrawText(icoW + 10, (gadgetH - TextHeight(text$))/2, text$, #Black, buttonBack)
  StopDrawing()
  ;...Create ButtonImageGadget
  gadId = ButtonImageGadget(num, gadgetX, gadgetY, gadgetW, gadgetH, ImageID(thisImg))
  ProcedureReturn gadId
EndProcedure

;/===============================================
;/ Procedure - Create icon/text ButtonImageGadget
;/ (Only used when XP theme is active)
;/===============================================
Procedure ButtonImageList(imgW, imgH, ImageID, maskColor)
  ;...Add our image with mask
  hButtonImgList = ImageList_Create_(imgW, imgH, #ILC_COLOR24 | #ILC_MASK, 0, 2)
  ImageList_AddMasked_(hButtonImgList, ImageID, maskColor)
  ;...Fill our Button ImageList strcuture
  With buttonImgList
    \uAlign = #BUTTON_IMAGELIST_ALIGN_LEFT
    \margin\top = 3
    \margin\bottom = 3
    \margin\left = 3
    \margin\right = 3
  EndWith
  ProcedureReturn hButtonImgList
EndProcedure

;/===============================================
;/ Procedure - ThemeCheck
;/ (True when Themes used [XP and above])
;/===============================================
Procedure.l ThemeCheck()
  Protected ThFlags.l
  If OpenLibrary(0, "UxTheme.dll")
    ThFlags = CallFunction(0,"GetThemeAppProperties")
    CloseLibrary(0)
  Else
    ThFlags.l=#False
  EndIf
  ProcedureReturn ThFlags
EndProcedure

;/===============================================
;/ Main Window
;/===============================================
If OpenWindow(#MyWindow1, 100, 100, 250, 200, "Buttons With Icons", #PB_Window_SystemMenu | #PB_Window_ScreenCentered) And CreateGadgetList(WindowID(#MyWindow1))
  
  If ThemeCheck()
    ButtonGadget(#MyButton1, 75, 50, 100, 42, "Clock", #PB_Button_Left) 
    
    ;...Get our image for Button 1
    img1 = CatchImage(#PB_Any, ?ButtonIcon1)
    
    ;...Set ImageList for #MyButton1
    hImgList1 = ButtonImageList(32, 32, ImageID(img1), RGB(255, 0, 255))
    buttonImgList\himl = hImgList1
    SendMessage_(GadgetID(#MyButton1), #BCM_SETIMAGELIST, 0, @buttonImgList)
    
    ;...Create ButtonGadget 2
    ButtonGadget(#MyButton2, 75, 100, 100, 42, "Calculator", #PB_Button_Left)
    
    ;...Get our image for Button 2
    img2 = CatchImage(#PB_Any, ?ButtonIcon2)
    
    ;...Set ImageList for #MyButton2
    hImgList2 = ButtonImageList(32, 32, ImageID(img2), RGB(255, 0, 255))
    buttonImgList\himl = hImgList2
    SendMessage_(GadgetID(#MyButton2), #BCM_SETIMAGELIST, 0, @buttonImgList)
  Else
    ;...Not running with XP skins so go to plan B
    FreeGadget(#Dummy)
    img1 = CatchImage(#PB_Any, ?ButtonIcon1)
    img2 = CatchImage(#PB_Any, ?ButtonIcon2)
    ButtonIconGadget(#MyButton1, 75, 50, 100, 42, "Clock", img1, 32, 32, RGB(255, 0, 255))
    ButtonIconGadget(#MyButton2, 75, 100, 100, 42, "Calculator", img2, 32, 32, RGB(255, 0, 255))
  EndIf
  ;/===============================================
  ;/ Main Event Loop
  ;/===============================================
  Repeat
    event = WaitWindowEvent()
  Until event = #PB_Event_CloseWindow
  
  ;...Destroy image lists
  If hImgList1
    ImageList_Destroy_(hImgList1)
  EndIf
  If hImgList2
    ImageList_Destroy_(hImgList2)
  EndIf
EndIf

End

DataSection
ButtonIcon1:
Data.b $42,$4D,$72,$04,$00,$00,$00,$00,$00,$00,$72,$00,$00,$00,$28,$00
Data.b $00,$00,$20,$00,$00,$00,$20,$00,$00,$00,$01,$00,$08,$00,$00,$00
Data.b $00,$00,$00,$04,$00,$00,$C3,$0E,$00,$00,$C3,$0E,$00,$00,$0F,$00
Data.b $00,$00,$00,$00,$00,$00,$FF,$FF,$FF,$00,$EF,$FF,$FF,$00,$F7,$F7
Data.b $E6,$00,$B5,$F7,$F7,$00,$AD,$B5,$9C,$00,$6B,$6B,$EF,$00,$84,$84
Data.b $73,$00,$FF,$00,$FF,$00,$42,$5A,$6B,$00,$42,$42,$31,$00,$08,$08
Data.b $9C,$00,$00,$08,$21,$00,$10,$08,$00,$00,$00,$08,$00,$00,$00,$00
Data.b $00,$00,$07,$07,$07,$06,$06,$04,$09,$09,$09,$06,$04,$03,$07,$07
Data.b $07,$07,$07,$03,$04,$04,$09,$06,$03,$06,$09,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$0E,$04,$00,$00,$00,$06,$04,$04,$09,$07
Data.b $0E,$07,$04,$04,$09,$06,$00,$00,$06,$0E,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$0E,$03,$00,$00,$04,$09,$0E,$0E,$0E
Data.b $0B,$0E,$0E,$0C,$04,$00,$00,$00,$0E,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$07,$0E,$0C,$0E,$0B,$0A,$05,$05,$0A
Data.b $0B,$0B,$0E,$0E,$0E,$0B,$0E,$0E,$09,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$09,$0B,$05,$05,$0B,$0B,$09,$06,$06
Data.b $09,$06,$06,$0B,$0E,$0E,$0B,$0B,$0E,$09,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$0E,$0A,$05,$0E,$09,$01,$01,$01,$01,$01
Data.b $0D,$01,$01,$01,$01,$01,$0B,$0E,$0A,$0B,$0E,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$0E,$0A,$0A,$0E,$01,$01,$08,$01,$01,$01,$09
Data.b $0E,$01,$01,$01,$06,$09,$01,$03,$0E,$0A,$0A,$0A,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$0E,$0E,$0A,$0A,$01,$01,$01,$0E,$0E,$01,$01,$01
Data.b $06,$01,$01,$01,$0E,$09,$01,$01,$01,$0A,$0A,$0A,$05,$07,$07,$07
Data.b $07,$07,$07,$09,$0E,$05,$0E,$01,$01,$01,$01,$01,$01,$01,$01,$01
Data.b $01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$0E,$0B,$0A,$09,$07,$07
Data.b $07,$07,$07,$0E,$0E,$0B,$08,$04,$0C,$0E,$01,$01,$01,$01,$01,$01
Data.b $01,$01,$01,$01,$01,$01,$01,$09,$0E,$01,$01,$0E,$08,$0E,$07,$07
Data.b $07,$07,$04,$0E,$08,$0A,$04,$01,$06,$06,$01,$01,$01,$01,$01,$01
Data.b $01,$01,$01,$01,$01,$01,$01,$01,$09,$01,$01,$0B,$0B,$0E,$06,$07
Data.b $07,$07,$09,$0E,$05,$0B,$03,$01,$01,$01,$01,$01,$01,$01,$01,$01
Data.b $01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$04,$0E,$0B,$0E,$07
Data.b $07,$07,$0C,$0E,$05,$0E,$06,$09,$03,$01,$01,$01,$01,$01,$01,$04
Data.b $0C,$01,$01,$01,$01,$01,$01,$01,$08,$0E,$01,$04,$0A,$0A,$0E,$07
Data.b $07,$07,$0E,$0E,$08,$0E,$0E,$06,$08,$01,$01,$01,$01,$01,$01,$06
Data.b $0E,$01,$01,$01,$01,$01,$01,$01,$0B,$0E,$01,$04,$0A,$0B,$0E,$07
Data.b $07,$07,$0E,$08,$05,$0E,$0E,$01,$01,$01,$01,$01,$01,$01,$01,$0B
Data.b $0E,$01,$01,$01,$01,$01,$01,$01,$01,$01,$01,$0C,$0A,$0E,$0E,$07
Data.b $07,$07,$06,$0A,$05,$0E,$0E,$09,$01,$04,$01,$01,$01,$01,$01,$0A
Data.b $0B,$09,$01,$01,$01,$01,$01,$06,$04,$01,$01,$0E,$0A,$0B,$06,$07
Data.b $07,$07,$07,$0E,$05,$05,$0E,$0E,$0C,$09,$09,$01,$01,$01,$01,$0B
Data.b $0A,$04,$01,$01,$01,$01,$01,$09,$08,$01,$06,$0A,$05,$0E,$07,$07
Data.b $07,$07,$07,$0A,$0A,$05,$0A,$0B,$0E,$01,$01,$01,$01,$01,$01,$09
Data.b $09,$01,$01,$01,$01,$01,$01,$04,$01,$04,$0E,$0A,$0E,$07,$07,$07
Data.b $07,$07,$07,$07,$0A,$0A,$05,$05,$0E,$0E,$01,$03,$0C,$01,$08,$00
Data.b $08,$01,$01,$01,$09,$01,$01,$01,$01,$0E,$0A,$0E,$0E,$07,$07,$07
Data.b $07,$07,$07,$07,$04,$0E,$05,$05,$0A,$0E,$0E,$0E,$09,$01,$06,$04
Data.b $0C,$04,$01,$01,$09,$01,$01,$01,$0E,$0E,$0E,$0E,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$0E,$0A,$05,$0A,$0E,$0E,$0E,$06,$02,$04
Data.b $06,$03,$01,$01,$01,$05,$0B,$0E,$0E,$0E,$0E,$07,$07,$07,$07,$07
Data.b $07,$07,$03,$0E,$06,$0E,$0E,$0C,$0E,$05,$05,$0A,$0B,$0B,$0E,$0E
Data.b $0B,$0A,$0A,$0A,$0E,$0E,$0E,$0B,$0E,$09,$07,$07,$04,$0E,$08,$07
Data.b $07,$07,$06,$0E,$0E,$08,$06,$02,$0C,$08,$0E,$0A,$0A,$05,$05,$08
Data.b $0A,$0A,$0E,$0E,$0E,$0E,$0E,$03,$08,$02,$0E,$0E,$03,$0E,$09,$07
Data.b $07,$07,$07,$0E,$08,$03,$03,$03,$08,$06,$0E,$06,$0E,$0E,$0E,$0E
Data.b $0E,$0E,$0E,$0E,$0E,$04,$02,$04,$0B,$0E,$0E,$03,$08,$0E,$07,$07
Data.b $07,$07,$07,$07,$06,$0B,$03,$03,$08,$0E,$0E,$03,$07,$07,$07,$07
Data.b $03,$04,$00,$00,$04,$08,$03,$03,$03,$03,$08,$0E,$04,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$0E,$09,$0B,$0E,$0B,$03,$0B,$0E,$07,$07
Data.b $0E,$0E,$06,$08,$08,$03,$03,$08,$0E,$0E,$0E,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$04,$0E,$03,$06,$0B,$09,$0E,$0E,$08,$07,$07
Data.b $07,$07,$07,$07,$0E,$0E,$09,$0E,$04,$07,$0E,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$04,$07,$07,$08,$04,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$0E,$07,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$07,$07,$06,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$0E,$07,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$07,$07,$03,$0E,$03,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$0E,$09,$07,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$07,$07,$07,$03,$0E,$0B,$04,$07,$07
Data.b $07,$07,$07,$07,$09,$0E,$0E,$07,$07,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07,$07,$07,$07,$07,$07,$07,$07,$07,$07,$07,$04,$0B,$0B,$0E
Data.b $0B,$0E,$0E,$0E,$09,$07,$07,$07,$07,$07,$07,$07,$07,$07,$07,$07
Data.b $07,$07

ButtonIcon2:
Data.b $42,$4D,$76,$02,$00,$00,$00,$00,$00,$00,$76,$00,$00,$00,$28,$00
Data.b $00,$00,$20,$00,$00,$00,$20,$00,$00,$00,$01,$00,$04,$00,$00,$00
Data.b $00,$00,$00,$02,$00,$00,$C3,$0E,$00,$00,$C3,$0E,$00,$00,$10,$00
Data.b $00,$00,$00,$00,$00,$00,$FF,$FF,$FF,$00,$F7,$FF,$FF,$00,$97,$FA
Data.b $FF,$00,$79,$FF,$FF,$00,$78,$F2,$FF,$00,$66,$E2,$FF,$00,$F4,$DC
Data.b $AB,$00,$4D,$C5,$FF,$00,$52,$A2,$E1,$00,$AC,$92,$76,$00,$3A,$74
Data.b $A0,$00,$FF,$00,$FF,$00,$46,$2C,$21,$00,$11,$1B,$29,$00,$00,$11
Data.b $2B,$00,$00,$00,$00,$00,$BB,$BB,$BB,$BB,$BB,$BB,$1C,$FF,$FB,$BB
Data.b $BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$B0,$CF,$FA,$1F,$FF,$BB
Data.b $BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$6C,$FD,$58,$CF,$FF,$DA,$FB
Data.b $BB,$BB,$BB,$BB,$BB,$BB,$BB,$B6,$FF,$D4,$AF,$FD,$84,$33,$AE,$8F
Data.b $BB,$BB,$BB,$BB,$BB,$BB,$B9,$FD,$2A,$FF,$A5,$54,$43,$34,$38,$F8
Data.b $F6,$BB,$BB,$BB,$BB,$BB,$F8,$2C,$FA,$55,$54,$44,$5D,$FF,$A3,$7F
Data.b $8F,$6B,$BB,$BB,$BB,$BB,$FE,$E7,$54,$44,$4A,$FF,$8F,$CF,$73,$47
Data.b $F8,$F6,$BB,$BB,$BB,$BB,$F7,$55,$48,$D7,$4F,$9F,$A7,$57,$DD,$44
Data.b $7F,$8F,$9B,$BB,$BB,$BB,$BF,$55,$EF,$FF,$3A,$DA,$AD,$5F,$CF,$44
Data.b $47,$F8,$F9,$BB,$BB,$BB,$B9,$E5,$8F,$F8,$42,$7F,$CF,$7A,$87,$DD
Data.b $44,$8F,$7F,$CB,$BB,$BB,$BB,$FA,$54,$7F,$FA,$3F,$D7,$53,$5F,$CF
Data.b $34,$4A,$F7,$FC,$BB,$BB,$BB,$BF,$75,$AF,$CF,$22,$8F,$F7,$38,$8A
Data.b $F8,$44,$DD,$7F,$FB,$BB,$BB,$B9,$E7,$58,$8F,$F5,$FF,$E5,$7E,$F9
Data.b $CF,$A4,$4F,$A7,$FF,$BB,$BB,$BB,$F8,$54,$FC,$FA,$37,$DF,$C9,$69
Data.b $FF,$84,$45,$F7,$7F,$CB,$BB,$BB,$BF,$75,$7A,$5A,$FC,$96,$9C,$EA
Data.b $53,$37,$44,$8F,$77,$F6,$BB,$BB,$B6,$F7,$54,$FC,$9C,$FE,$A5,$35
Data.b $AF,$FF,$E3,$3D,$A7,$E9,$BB,$BB,$BB,$CA,$75,$8F,$E8,$33,$3A,$FF
Data.b $FC,$20,$FF,$33,$F8,$A9,$BB,$BB,$BB,$BF,$A7,$54,$33,$8E,$FF,$C2
Data.b $11,$AF,$FF,$D2,$4F,$A9,$BB,$BB,$BB,$BB,$F8,$55,$8F,$FC,$21,$2A
Data.b $FF,$F9,$FF,$F8,$37,$F9,$BB,$BB,$BB,$BB,$0F,$75,$AF,$92,$DF,$FF
Data.b $90,$00,$FF,$FD,$33,$F9,$BB,$BB,$BB,$BB,$B6,$F7,$4E,$FF,$F0,$00
Data.b $00,$00,$FF,$A5,$AF,$F0,$BB,$BB,$BB,$BB,$BB,$9F,$73,$FF,$C0,$00
Data.b $00,$00,$DF,$FF,$FF,$00,$BB,$BB,$BB,$BB,$BB,$B9,$F7,$5F,$C0,$00
Data.b $00,$00,$9F,$60,$0C,$F0,$BB,$BB,$BB,$BB,$BB,$BB,$9F,$78,$F0,$00
Data.b $00,$00,$0F,$00,$00,$F6,$BB,$BB,$BB,$BB,$BB,$BB,$B6,$FF,$F0,$00
Data.b $00,$00,$0F,$60,$00,$9D,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$F1,$00
Data.b $00,$00,$09,$F1,$00,$0F,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$DD,$00
Data.b $00,$00,$00,$FF,$10,$0F,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BF,$00
Data.b $00,$00,$00,$0F,$F6,$0F,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$B9,$F0
Data.b $00,$00,$00,$00,$9F,$FF,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$DF
Data.b $00,$00,$00,$00,$01,$FB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BC
Data.b $F0,$00,$00,$00,$DF,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB,$BB
Data.b $BF,$FF,$FF,$FC,$BB,$BB
EndDataSection
;-) sverson

Posted: Sat Jul 01, 2006 4:03 am
by rsts
No images without themes?

cheers