Engine3D.dll Question

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Polo
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Post by Polo »

Vallan wrote:But what does "import" do, if it does not write the importet function in the File?
Import is used to import functions from .lib files, or from dll if there's a .lib file with it.
But it does of course not bundle the dll in the exe.
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netmaestro
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Post by netmaestro »

@Trond: That's the best idea yet, I think. I originally shied away from it because I didn't want the program to birth the files every time it runs, but then I realized I can just check for the files existing and only if not, give birth.
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josku_x
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Post by josku_x »

THis is a much better idea (YOU DONT NEED THE DLL AT ALL AFTER THIS):
Use DLL2PBLIB (search in forum) and generate the Tailbite source from it, then launch TailBite (search in forum) and build it into a PB Library. Voila! You can access the functions without having the DLL.
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