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Posted: Sat Dec 24, 2005 3:50 pm
by netmaestro

Code: Select all

InitSprite() 
  
Structure mydot 
  x.f 
  y.f 
  u.f 
  v.f 
  life.f 
  s.f 
EndStructure 

Global NewList dot.mydot() 

OpenWindow(1,0,0,640,480,#PB_Window_ScreenCentered|#PB_Window_SystemMenu,"Get Berikco!") 
OpenWindowedScreen(WindowID(1),0,0,640,480,0,0,0) 

Procedure BlowemUp(spotx,spoty) 
  For g=0 To 500 
    AddElement(dot()) 
    angle.f=Random(359)*3.141592/180 
    dot()\life=1+Random(254) 
    dot()\u=Cos(angle)*Random(128)/64 
    dot()\v=Sin(angle)*Random(128)/64 
    dot()\v=dot()\v-1 ;this will make it go up 
    dot()\x=spotx 
    dot()\y=spoty 
    dot()\s=Random(15)/10 
  Next g 
EndProcedure 

myx=0:myy=200:myx2=620 
  Repeat 
    ev=WindowEvent()
    ClearScreen(0) 
    StartDrawing(ScreenOutput()) 
    If CountList(dot())<100
      DrawText(myx-25,myy-38,"Brussels",#Red,#Black) 
      Circle(myx,myy,20,RGB(0,0,255)) 
      If myx>200 
        Circle(myx2,myy,5,RGB(255,0,0)) 
      EndIf 
    Else 
      myx=0:myy=200:myx2=619 
    EndIf 
    ForEach dot() 
      dot()\x=dot()\x+dot()\u 
      dot()\y=dot()\y+dot()\v 
      dot()\v=dot()\v+0.05 
      If dot()\x=>0 And dot()\x<=639 And dot()\y=>0 And dot()\y<=478 
        c=dot()\life 
        c=c+c<<8+c<<16 
        Circle(dot()\x,dot()\y,dot()\s,c) 
      EndIf 
      dot()\life=dot()\life-1:If dot()\life<=0:DeleteElement(dot()):EndIf 
    Next 
    StopDrawing() 
    FlipBuffers() 
    Delay(1) 
    myx+1 
    If myx>200 
      myx2-12 
    EndIf 
    If myx >619 
      myx=0 
    EndIf 
    If myx >= myx2-20 
      BlowemUp(myx+10,myy+10) 
    EndIf 
  Until ev=#PB_Event_CloseWindow
End 

Posted: Sat Dec 24, 2005 3:53 pm
by Berikco
:lol:

Posted: Sat Dec 24, 2005 4:55 pm
by Dare2
LOL

Posted: Sat Dec 24, 2005 5:26 pm
by Num3
Berikco wrote:Note: JaPBe will not work...
Not true.... That's all i can say Image

Posted: Sat Dec 24, 2005 5:47 pm
by Berikco
Num3 wrote:
Berikco wrote:Note: JaPBe will not work...
Not true.... That's all i can say Image
Hehe, i mean more like it won't compile :)

Posted: Sat Dec 24, 2005 7:03 pm
by rsts
netmaestro wrote:

Code: Select all

;Get Berikco

Forever
End 
Well, maybe not the entire country.

I retitled Belgium "Berikco".

Thanks for the code snippet.

and Merry Christmas to (almost) all :wink:

Posted: Sat Dec 24, 2005 7:45 pm
by Num3
Berikco wrote:
Num3 wrote:
Berikco wrote:Note: JaPBe will not work...
Not true.... That's all i can say Image
Hehe, i mean more like it won't compile :)
Not true.... That's all i can say Image

Posted: Sat Dec 24, 2005 8:06 pm
by Berikco
Hehe, it does not here...so you changed code already :)

Posted: Sat Dec 24, 2005 11:35 pm
by Intrigued
I'd rather it come in three months the better for it than in two weeks under the feeling "it's not ready yet".

*scratches head, where's the beta download link at by the way?*

Posted: Sat Dec 24, 2005 11:47 pm
by griz
No presents for Christmas. :cry:

Berikco ... may I borrow your steel enforced boots? :twisted:

Posted: Sat Dec 24, 2005 11:54 pm
by utopiomania
Nice one, I looked at the replies, for the download link, and didn't get it for a while. As usual. :)

Posted: Sun Dec 25, 2005 12:11 am
by Fangbeast
Berikco wrote:Ok, most ppl found it a good joke :)
(also lots of bugs added) :)
8)
Thank goodnesss!!! I was worried about not having enough to do in the holidays!!

:lol: :lol:

Posted: Sun Dec 25, 2005 10:59 am
by josku_x
Fangbeast wrote:
Berikco wrote:Ok, most ppl found it a good joke :)
(also lots of bugs added) :)
8)
Thank goodnesss!!! I was worried about not having enough to do in the holidays!!

:lol: :lol:
Did you drink too much beer or is it me?

Posted: Sun Dec 25, 2005 11:41 am
by Fangbeast
josku_x wrote:
Fangbeast wrote:
Berikco wrote:Ok, most ppl found it a good joke :)
(also lots of bugs added) :)
8)
Thank goodnesss!!! I was worried about not having enough to do in the holidays!!
Did you drink too much beer or is it me?
a. I don't drink alcohol.
b. It's you.
c. having lots of bugs to fix teaches you things.
d. It's you.
e. It's you.
f. It's really you.
g. It's truly you.
:lol: :lol: :lol: :lol: :lol:

Posted: Sun Dec 25, 2005 11:57 am
by Num3
Erh?

I've been using Japbe since i can remember... Didn't recompile anything...

Take a look:

Image