Blitz3D

For everything that's not in any way related to PureBasic. General chat etc...
Dare2
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Post by Dare2 »

@Brice Manuel

Thank you!

That was very informative and useful. :)



Edit: Will find out more about 3Impact.
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Post by techjunkie »

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Last edited by techjunkie on Thu Sep 15, 2005 10:03 am, edited 1 time in total.
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Post by techjunkie »

dagcrack wrote:BlitzMax is just the new language this Mark guy did (I don't like him, sorry). It came with no 3D engine. He made a better compiler.. and you can write libs and compile only the ones you want (good as b3d didnt had this, it always compiled every lib inside the exe even if you didnt use one of those).
Ehhh... Compiler?!?! BlitzMax uses FASM (and MinGW). I should call it an assembler generator... :lol:

3D engine and GUI its on it's way... in a couple of weeks I'll guess. Sorry to say, the 3D and GUI module will not be free. :?

But I like BlitzMax - the language has some cool features, like;
From BlitzMax Site wrote:Function pointers
Fully dynamic arrays
Inheritance and polymorphism
'By reference' function parameters
Byte, Short, Int, Long, Float and Double numeric data types
Array and string slicing
Flexible 'collection' system for dealing with linked lists etc
Low level pointer handling
UTF16 strings
The ability to 'Incbin' binary data and access it as easily as if it were a regular file
External language support for interfacing with C/C++/ObjectiveC or assembly code
I own both PB, BlitzPlus, Blitz3D and BlitzMax and are very pleased with all except BlitzPlus (this one isn't finished IMHO).

The support?!?! Well, I think we at the PB forum is spoiled with some great support - can it BE better? :D I'll guess not!! So if you compare, Blitz support is bad; especially during those periods when Mark is busy working his brain out...

[thinking]

How does Fred and Freak and the other guys cope? Do they sleep at all?

I'll use PB for GUI-apps and Blitz3D for 3D stuff... for now, but how knows? This maybe change in the future... :wink:
Last edited by techjunkie on Tue Sep 13, 2005 1:43 pm, edited 1 time in total.
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Dare2
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Post by Dare2 »

techjunkie wrote:I'll use PB for GUI-apps and Blitz3D for 3D stuff... for now, but how knows? This maybe change in the future... :wink:
Thanks techjunkie.

I think (actually I know) I'll do that. For now ... :)
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Post by dagcrack »

Yes will change.
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Post by venom »

There are many compilers which generates assembly, PureBasic uses FASM too.
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Post by thefool »

The word compiler means a program wich translate source code from one language to another.
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Post by techjunkie »

thefool wrote:The word compiler means a program wich translate source code from one language to another.
Yeah - I know... :wink:

http://en.wikipedia.org/wiki/Compiler

If I write a "typical compiler" then?!? :lol:
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Post by thefool »

techjunkie wrote:
thefool wrote:The word compiler means a program wich translate source code from one language to another.
Yeah - I know... :wink:

http://en.wikipedia.org/wiki/Compiler

If I write a "typical compiler" then?!? :lol:
thats better :D
However, tell me about a language wich doesnt translate to assembler at first?
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