Hi, Thanks for the comments & testing.
The problem with moving it slower is the scroll, because the screen will have to scroll (horizontally) at 60 pixels/sec - to keep a screen from juddering - with a 60 frames per sec hscroll you have to move it at 60 pixels per second.

Otherwise your eyes will see a slight judder on horizontal movement.
But also, Sonic was much faster than this and how fast would you run if you were on limited time with a voodoo mask stuck to your head?
More will become apparent when there are baddies. The reason for the zoomed up sprites is that there is a limit of 256x256 for 3D sprites on a lot of graphic cards. The final screen drawn is a 256x256 sprite, this makes it easy to do some effects when going from one level to another, zooming, rotating, fading, etc.
Yep, its a WIP... You will be able to go into temples/huts soon. At present I'm just putting in the frontend, options, panel and the jungle "baddies". Completing the 1st temple (the temple of the spiders) will let you out of that area of the jungle.
Don't know what to do about the title screen, the original one has a lot of stipple due to lack of colours. Anyone want to draw a new one (for free)?
-Anthony