Posted: Mon Apr 18, 2005 7:22 pm
hi!! well it doesnt work
it compiles always ok
but this might be a gay problem of opengl32 cos i can only pass 'pure' colors like 1.0 if i pass 0.1 it takes it as 1.0 i cant 'mix' them or anything i bet you guys know about this stuff so i want to hear hey im using floats what can be the problem from then
i got no idea seriouzly
sorry my english its bad i am not a good talker but cant speak in my native language because you wont understaand anithing he he
it compiles always ok
but this might be a gay problem of opengl32 cos i can only pass 'pure' colors like 1.0 if i pass 0.1 it takes it as 1.0 i cant 'mix' them or anything i bet you guys know about this stuff so i want to hear hey im using floats what can be the problem from then
i got no idea seriouzly
sorry my english its bad i am not a good talker but cant speak in my native language because you wont understaand anithing he he