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Posted: Sun Apr 17, 2005 1:27 am
by Beach
I'm having a difficult time finding words to describe how cool that was! Very, very nice. I noticed the music was yours also, how did you create it? Was it a sound byte or something like a midi file?
Wow.
Posted: Sun Apr 17, 2005 7:10 am
by benny
@traumatic:
Wow wow wow ... endless thumb ups for this cool intro

You rock, dude

Posted: Sun Apr 17, 2005 7:55 am
by dracflamloc
Hm... kinda neat. Make it in OpenGL next time...
Posted: Sun Apr 17, 2005 8:30 am
by blueznl
cool!
three suggestions:
1. smoother scene to scene fade
2. font's clash a little (the 'anytime...' etc. part iirc)
3. doesn't run smooth on my laptop
incredible, i just wished i could accomplish 10% of that

Posted: Sun Apr 17, 2005 9:22 am
by Droopy
very good
Posted: Sun Apr 17, 2005 11:00 am
by Kale
Very Nice!!!! Now i NEED to take a look at the source!!!!

Posted: Sun Apr 17, 2005 12:03 pm
by DarkDragon

My notebook can do it:
http://www.averatec.de/produkte/s3250_tech.htm
but

it sometimes seems you have made this demo when you were on drugs(too gloomy and too much color). But it is great

.
Posted: Sun Apr 17, 2005 12:22 pm
by orange-blue
very nice! don't you wan't to publich source code?

Posted: Sun Apr 17, 2005 12:33 pm
by zikitrake
really very good!

Posted: Sun Apr 17, 2005 1:02 pm
by traumatic
I'm glad it works on machines besides my own.
Beach wrote:I noticed the music was yours also, how did you create it? Was it a sound byte or something like a midi file?
Sorry, I don't quite understand the term "sound byte".
I made the tune in Cubase (every VSTi compatible host would have worked) using
"V2", a great synthesizer system targeted at small filesizes by kb ^ farbrausch:
What's left could be basically called a midi file, rendered in realtime via softsynth.
dracflamloc wrote:Hm... kinda neat. Make it in OpenGL next time...
Hmm... why should I ?
I did enough programming in OpenGL to say: "I like DX much more"
Thank you all for your nice comments!
Keep them coming 
Posted: Sun Apr 17, 2005 1:38 pm
by MrMat
Very nice work. Congrats!

Posted: Sun Apr 17, 2005 8:50 pm
by Truth_Seeker
Yes, very nice!
Posted: Sun Apr 17, 2005 9:07 pm
by Ralf
hi traumatic!
will you release and share the source of how you did it in DX or any tips on how it could be done?
anyway, respect! very nice work esp this time for a complete dx based intro! damn cool! congratulation!
Posted: Sun Apr 17, 2005 10:20 pm
by Inner
Wow, nice.. umm haven't seen it yet.. any chance of a linux binary ?
Posted: Mon Apr 18, 2005 7:38 am
by Polo
I don't think, since it's in DirectX

And set up OpenGL in linux is a nightmare
