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Posted: Mon Apr 11, 2005 7:13 pm
by akee
GeoTrail wrote:Ogre.... Isn't that some character from the movies? *LOL*
we can't program the one in the movies... :wink:

Posted: Mon Apr 11, 2005 7:56 pm
by GeoTrail
No you're probably right. Maybe they'll release a game with ogres, then we can atleast control them *LMAO* :lol:

Posted: Tue Apr 12, 2005 12:20 pm
by dagcrack
:shock: Keep on smoking that weed and you'll date the ogre soon :P :P
By the way, OGRE update RELEASED! :lol:

Posted: Tue Apr 12, 2005 12:47 pm
by GeoTrail
Ok, I will hehehehe

Posted: Tue Apr 12, 2005 5:28 pm
by NoahPhense
dagcrack wrote::shock: Keep on smoking that weed and you'll date the ogre soon :P :P
By the way, OGRE update RELEASED! :lol:
Where is it released at?

- np

Posted: Tue Apr 12, 2005 7:24 pm
by traumatic
NoahPhense wrote:Where is it released at?
Official page: http://ogre3d.org/

Posted: Tue Apr 12, 2005 8:12 pm
by NoahPhense
traumatic wrote:
NoahPhense wrote:Where is it released at?
Official page: http://ogre3d.org/
Sorry if I sound ignorant. But has anyone put together a fully working
sample with OGRE, so that the PB community can look and get an idea
possible things to come.

Also, what download is it? One of the SDK's.. is ogre one dll ?

- np

Posted: Tue Apr 12, 2005 8:20 pm
by traumatic
NoahPhense wrote:Sorry if I sound ignorant. But has anyone put together a fully working
sample with OGRE, so that the PB community can look and get an idea
possible things to come.
There's a Techdemo ("Magic Of Stonehenge") and a collection of smaller
demos in the download-area.
Also, what download is it? One of the SDK's.. is ogre one dll ?
IIRC OGRE consists of 3 DLLs. Simply choose the SDK for your compiler... ;)

Did I get you wrong?