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Posted: Wed Feb 16, 2005 5:48 pm
by ebs
Great work Fred!

One bad note for those of us who use El-Choni's SQLite library.
It looks like PB 3.93 beta 1 breaks this library, since all of my previously working programs using the library crash immediately with 3.93. :(
Can anyone confirm this?

El Choni - is there any chance to get a recompiled SQLite library? Please :?:

Posted: Wed Feb 16, 2005 5:55 pm
by Fred
Just try to install the www.purebasic.com/beta/ libs first..

Posted: Wed Feb 16, 2005 6:01 pm
by NoahPhense
Fred wrote:Just try to install the www.purebasic.com/beta/ libs first..
10-4 Thanks..

- np

Posted: Wed Feb 16, 2005 6:11 pm
by Edwin Knoppert
Fred,
Can you give me some confirmation on the command line issue i have?
I'm using the /assembly option and actually want to leave /EXE empty.
So it will generate assembly for an exe.
Later on i compile this stuff using the PBCompiler

Suggested was that /EXE could be set to empty ""
Is this true?
Will this remain in future versions?
If so, will i have a speed improvement or does the PBCompiler still generate a tmp exe?

2nd question, will you add a commandline option to include resources?
I'm favourite to provide *.res file (not .RC)

Thanks,

Posted: Wed Feb 16, 2005 6:11 pm
by ebs
Fred wrote:Just try to install the www.purebasic.com/beta/ libs first..
It worked! Thanks a million, Fred!

Posted: Wed Feb 16, 2005 6:44 pm
by Fred
Edwin Knoppert wrote:Fred,
Can you give me some confirmation on the command line issue i have?
I'm using the /assembly option and actually want to leave /EXE empty.
So it will generate assembly for an exe.
Later on i compile this stuff using the PBCompiler

Suggested was that /EXE could be set to empty ""
Is this true?
Will this remain in future versions?
If so, will i have a speed improvement or does the PBCompiler still generate a tmp exe?

2nd question, will you add a commandline option to include resources?
I'm favourite to provide *.res file (not .RC)

Thanks,
I don't really understand the 1st question..

About the second one, I will probably add a flag to add your own resources, yes.

Posted: Wed Feb 16, 2005 9:06 pm
by nco2k
@fred
good job as always fred. i am very glad that ogg sound works again. but what about ogg stream support?? :cry:

c ya,
nco2k

Re: PureBasic 3.93 beta 1 for Windows released

Posted: Wed Feb 16, 2005 10:29 pm
by traumatic
Thank you! :D

Posted: Thu Feb 17, 2005 9:07 am
by oryaaaaa
PB3.93 Beta1 - My Software
Compile/RUN ... END Soon
Compile/Debug .... END Soon
Create EXE ... Created > RUN END Soon

END immediately after execution is obtained though it is not a crash.
It operates normally in PB3.91 and PB3.92.

OS Windows2000 SP4 - Japan
UseLiblary
AES, PureVisionXP

Posted: Thu Feb 17, 2005 9:50 am
by zikitrake
oryaaaaa wrote:PB3.93 Beta1 - My Software
END immediately after execution is obtained though it is not a crash.
It operates normally in PB3.91 and PB3.92.
I solved it downloading www.purebasic.com/beta libraries.

bye!

Posted: Thu Feb 17, 2005 12:42 pm
by NoahPhense
Did I miss a second beta release last night? Thought there was going to
be one.

- np

Posted: Thu Feb 17, 2005 6:20 pm
by Fred
Ok, the beta 2 is released ;). It should fix all the bugs reported in the forums since the beta 1 release.

Posted: Thu Feb 17, 2005 6:23 pm
by SR-Games
Fred, do you ever sleep? :lol:

Posted: Fri Feb 18, 2005 2:34 am
by Shannara
Heh, this version fixed the path bug in PB/win 3.92. For some reason depending on the # of characters in the path (both under 100) will determine if PB would crash or not :) This version fixes this bug, sweetness!

And it works with all of my existing code, so it's good so far for production :D

Posted: Fri Feb 18, 2005 10:52 pm
by Team100
Hello, I am coming from the german forum first time here and I do not
know if I am here on the correct thread.

I just want to ask if there is a chance the old old
hidegadget-on-panelgadget bug will loose its long life soon....

I have tested on PB 3.93 Beta and the bug is still existing.

I know about the workarounds but all will cause some little
unprofessional flashes when redrawing the screen, especially
if the program is running on slow PCs.

I know there is a lot to do and the progress of PB is fantastic now and I will
say thank You to the whole team, but I would be very happy if this
bug could be fixed.

Thank You

Team100

Here is a code for testing:

Code: Select all


If OpenWindow(0,0,0,322,220,#PB_Window_SystemMenu|#PB_Window_ScreenCentered,"PanelTest") And CreateGadgetList(WindowID(0)) 
    PanelGadget     (0,8,8,306,175) 
      AddGadgetItem (0,-1,"Panel 1") 
        ButtonGadget(1, 10, 15, 100, 24,"Hide this Button") 
      AddGadgetItem (0,-1,"Panel 2") 
      CloseGadgetList() 
        ButtonGadget(2, 10, 190, 120, 24,"Restore Panel Button") 
    Repeat 
      WinEvent.l = WaitWindowEvent() 
      If WinEvent = #PB_Event_Gadget 
        Select EventGadgetID() 
        Case 1 
          HideGadget(1, 1) 
        Case 2 
          HideGadget(1, 0)  
        EndSelect 
      EndIf 
    Until WinEvent.l =#PB_Event_CloseWindow 
EndIf