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Posted: Sat Dec 11, 2004 12:58 pm
by MrMat
Yes! That seems to have done the trick. I tried it 3 times and it didn't crash at all :D

Are you using built-in PureBasic commands for sound or something external?

Posted: Sat Dec 11, 2004 4:38 pm
by DarkDragon
MrMat wrote:Are you using built-in PureBasic commands for sound or something external?
The built in commands. Well, 0.5*month ago I made a game(2D Snowboarding) and the dieing people and ice-bears are making sounds. PureBasic Soundlibraries stops my Game for a few milliseconds everytime a sound was played. I have no Delays in the main-loop, so maybe that's the fault.