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Posted: Wed Aug 25, 2004 9:54 pm
by Rob
One week to go. All contributions have to be sent to rob@robsite.de (direct or as link) until Tuesday, 31.8.2004 24:00 :)

Posted: Tue Aug 31, 2004 11:16 pm
by Rob
The AI-Game has ended.

Altogether, one contribution arrived. I'll wait until 18:00 today, if someone just has forgotten the target date...

Posted: Wed Sep 01, 2004 1:35 pm
by El_Choni
Damn, I'm one day late! :( Arrived yesterday morning, so It can't be helped. I had a nice little stupid bot which kinda worked. Better luck next time :wink:

Regards,

Posted: Wed Sep 01, 2004 2:53 pm
by freak
There are still 2 hours and seven minutes left till 18:00 here, so if you're
quick, you could still win :)

Posted: Wed Sep 01, 2004 4:24 pm
by Lars
As Rob and I have realised that at least 2 people are probably going to
miss the deadline and we have only 2 bots yet, we agreed to give you 2
more days to send in your bots. Please do us the favour and make use of
this offer :wink:

All the bots have be received by Rob ( rob at robsite.de ) until friday, 18:00 (GMT +01)

Posted: Wed Sep 01, 2004 6:22 pm
by El_Choni
Done, thx :)

Posted: Wed Sep 01, 2004 11:54 pm
by blueznl
i have something halfway ready, but private life interference :-(

Posted: Fri Sep 03, 2004 11:51 pm
by Rob
The contest has ended, finally. Three (3) contestants have participated an i will let them fight against each other now Image

@blueznl: too bad, but you can always take part without competition (and win glory and honor instead of a torch :))

Posted: Sat Sep 04, 2004 8:42 am
by PolyVector
I would have submited my AI that can control the enemy's AI... but it may be against the rules :)

It's too bad, beacuse it's really very funny looking :)

Anyways, even though this compo wasn't very popular this time, I hope it continues! These things can be very fun, and maybe in the next round more people will find the time to enter something :)

What I would like to see is an online AI battle... that spectators could watch... something like the Rocket Arena mod for the Quake games...
If I ever get any spare time I'll contribute to the engine! :)
But who knows when that will be! :evil:

Posted: Sun Sep 05, 2004 6:34 pm
by blueznl
hey poly, now that's a little project i might try my hand at...

something like...

1. a game module (2d) that features some weapons, machines etc.
2. a 'player' module that allows humans to play
3. an 'interface' that allows programs to participate
4. 'building blocks' so people can customize their own robots
5. a play back option to show the battles

perhaps the best way to communicate would be over tcp/ip...

hmm, is this something? it would make a nice little project with lots of different parts involved...

i'd love to make it 3d, but i know 'zilch' about 3d... :-(

Posted: Sun Sep 05, 2004 8:20 pm
by PolyVector
I could make a 3D one but I'll never have any free time... Skunksoft=100% of my time :(

Posted: Sun Sep 05, 2004 10:55 pm
by Rob
The contest has ended and we have a winner.

Two months after the start, 3 bots have arrived and where tested for best intelligence in a fight against each other, both as AI_1.dll and AI_2.dll.
After this, i fought myself against each bot three times and won (closely).

A detailed and remarkably exciting description of each fight can be found on the <a href="contest03.htm">german site</a>. My english is too bad to translate this, sorry ;)

The bots and replays can be found here: http://mentaloverflow.de/purecontest/contest03_en.htm


The combatants

Idibotby El_Choni
With 245 codelines and only one Procedure the smallest and lightest bot, but complexly nested If- and For-constructs imply unforeseen strengths.


AI_andy by AndyMars
474 codelines and 19 Procedures power this mid-weight bot. His tactic is the confusion of the enemy through hectic movement and good pathfinding-routines.


AI_PMV by PMV
This monster-bot weighs 4223 codelines and 29 Procedures. He is familiar with the tactic of retreat and also good in offensive, to the cost of high CPU-usage...


The matches

Code: Select all

AI_1.dll    AI_2.dll    Winner       Through...       Replay

AI_PMV      AI_andy     AI_PMV       points win       Yes 
AI_PMV      Idibot      Idibot       points win       Yes 
AI_andy     Idibot      Idibot       points win       Yes 
AI_andy     AI_PMV      AI_andy      early timeout through AI_PMV    No 
Idibot      AI_PMV      Idibot       early timeout through AI_PMV    No 
Idibot      AI_andy     AI_andy      points win       Yes
So the end-score is:

Idibot: 3
AI_andy: 2
AI_PMV: 1


We finally come to the awards ceremony. Please stand up and applaude frenetic:
  • With 3 points, the 1. Place goes to Idibot by El_Choni - Miguel Calderón Alonso
  • 2 points and thus the 2. Place was attained by AI_andy by AndyMars - Andy Marschner
  • 1 point and the honestly 3. Place goes to AI_PMV by PMV - Michael Verhülsdonk
Congratulations!

If i have El_Chonis address, the noble donator will send the Maglite to him :)

Posted: Sun Sep 05, 2004 11:12 pm
by Dare2
WoooHooo. Goooooo El_Choni!

Last in, First out.

Posted: Mon Sep 06, 2004 12:17 am
by Dreglor
4223 lines got last place 8O id expect somthing more
what did all those lines do?

Posted: Mon Sep 06, 2004 7:24 am
by Rings
Dreglor wrote:4223 lines got last place 8O id expect somthing more
what did all those lines do?
comments and copyright notices perhaps ;)