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Re: PureBasic 5.60 beta 7 is available
Posted: Mon Feb 27, 2017 8:12 am
by Fred
Here was the framedelay round code I used if someone wants the 'browser' behaviour:
Code: Select all
FrameDelay = GetImageFrameDelay(0)
If FrameDelay = 0 ; if it's 0, we we fall back to 100ms
FrameDelay = 100
ElseIf FrameDelay <= 30 ; Browsers doesn't seems to honor under 30ms delay
FrameDelay = 30
EndIf
Re: PureBasic 5.60 beta 7 is available
Posted: Mon Feb 27, 2017 11:28 am
by davido
@Fred,
Would it be possible for your 'framedelay round code' find its way into the manual?
Re: PureBasic 5.60 beta 7 is available
Posted: Mon Feb 27, 2017 6:31 pm
by WilliamL
Added: SetImageFrameDelay()
Renamed: ImageFrameDelay() to GetImageFrameDelay()
If FrameDelay = 0 ; if it's 0, we we fall back to 100ms
FrameDelay = 100
ElseIf FrameDelay <= 30 ; Browsers doesn't seems to honor under 30ms delay
FrameDelay = 30
EndIf
GIF code is working great with the new additions.

Re: PureBasic 5.60 beta 8 is available
Posted: Tue Feb 28, 2017 9:13 am
by Fred
- beta 8 is available and fix toolbar regression on Window
Re: PureBasic 5.60 beta 8 is available
Posted: Wed Mar 01, 2017 6:56 pm
by Krix
Fred, are you guys looking into the speed issues with engine3d/physics? Do you think there will be a fix with the final v5.60?
Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 9:40 am
by Fred
We are very happy to announce the release of PureBasic 5.60 ! Thank you all for the feedback and tests, we hope you will enjoy the new features

Re: PureBasic 5.60 beta 8 is available
Posted: Thu Mar 02, 2017 9:41 am
by Fred
Krix wrote:Fred, are you guys looking into the speed issues with engine3d/physics? Do you think there will be a fix with the final v5.60?
Unfortunately, it didn't make it for 5.60, we will investigate this strange case for the next bug fix release.
Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 9:46 am
by RSBasic
Thanks

Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 11:30 am
by useful
Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 1:29 pm
by Fredi
Thank you Fred

Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 2:43 pm
by majikeyric
Thanks Fred !!!!

Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 4:17 pm
by skywalk
Thanks for the quick fixes!
Re: PureBasic 5.60 final is available !
Posted: Thu Mar 02, 2017 5:04 pm
by davido
@
Fred and Team,
Excellent. Thank you, very much.

Re: PureBasic 5.60 final is available !
Posted: Fri Mar 03, 2017 1:10 am
by Armoured
Fred there is a chance to see the SpriteQuality() bug fixed in the next release?
Re: PureBasic 5.60 final is available !
Posted: Fri Mar 03, 2017 8:12 am
by Ground0
Thx Fred
My favorite change is the Base64 String things
The IDE is also growing good. One feature it would nice to see is to have more than one Window ... Currently using to have a full 2 Screen Setup on 24" & 29" Screen Setup a lot of Kwrite window ...
Greetings