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Re: PureBasic 5.60 beta 7 is available

Posted: Mon Feb 27, 2017 8:12 am
by Fred
Here was the framedelay round code I used if someone wants the 'browser' behaviour:

Code: Select all

FrameDelay = GetImageFrameDelay(0)
If FrameDelay = 0      ; if it's 0, we we fall back to 100ms
  FrameDelay = 100
ElseIf FrameDelay <= 30 ; Browsers doesn't seems to honor under 30ms delay
  FrameDelay = 30     
EndIf

Re: PureBasic 5.60 beta 7 is available

Posted: Mon Feb 27, 2017 11:28 am
by davido
@Fred,

Would it be possible for your 'framedelay round code' find its way into the manual?

Re: PureBasic 5.60 beta 7 is available

Posted: Mon Feb 27, 2017 6:31 pm
by WilliamL
Added: SetImageFrameDelay()
Renamed: ImageFrameDelay() to GetImageFrameDelay()

If FrameDelay = 0 ; if it's 0, we we fall back to 100ms
FrameDelay = 100
ElseIf FrameDelay <= 30 ; Browsers doesn't seems to honor under 30ms delay
FrameDelay = 30
EndIf

GIF code is working great with the new additions. :)

Re: PureBasic 5.60 beta 8 is available

Posted: Tue Feb 28, 2017 9:13 am
by Fred
- beta 8 is available and fix toolbar regression on Window

Re: PureBasic 5.60 beta 8 is available

Posted: Wed Mar 01, 2017 6:56 pm
by Krix
Fred, are you guys looking into the speed issues with engine3d/physics? Do you think there will be a fix with the final v5.60?

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 9:40 am
by Fred
We are very happy to announce the release of PureBasic 5.60 ! Thank you all for the feedback and tests, we hope you will enjoy the new features :D

Re: PureBasic 5.60 beta 8 is available

Posted: Thu Mar 02, 2017 9:41 am
by Fred
Krix wrote:Fred, are you guys looking into the speed issues with engine3d/physics? Do you think there will be a fix with the final v5.60?
Unfortunately, it didn't make it for 5.60, we will investigate this strange case for the next bug fix release.

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 9:46 am
by RSBasic
Thanks Image

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 11:30 am
by useful
Image

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 1:29 pm
by Fredi
Thank you Fred :D

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 2:43 pm
by majikeyric
Thanks Fred !!!! :)

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 4:17 pm
by skywalk
Thanks for the quick fixes!

Re: PureBasic 5.60 final is available !

Posted: Thu Mar 02, 2017 5:04 pm
by davido
@Fred and Team,

Excellent. Thank you, very much. :D

Re: PureBasic 5.60 final is available !

Posted: Fri Mar 03, 2017 1:10 am
by Armoured
Fred there is a chance to see the SpriteQuality() bug fixed in the next release?

Re: PureBasic 5.60 final is available !

Posted: Fri Mar 03, 2017 8:12 am
by Ground0
Thx Fred :-)

My favorite change is the Base64 String things :-)
The IDE is also growing good. One feature it would nice to see is to have more than one Window ... Currently using to have a full 2 Screen Setup on 24" & 29" Screen Setup a lot of Kwrite window ...

Greetings