All Engine3D command groups in a separate help section!

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Lebostein
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All Engine3D command groups in a separate help section!

Post by Lebostein »

Hi! Please put all Engine3D command groups:

Billboard
Camera
Entity
Light
Material
Mesh
Particle
Terrain
Texture

in a separate folder (like Engine3D) in helpfile. It's very confusing at the moment.
benny
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Post by benny »

I think that would be a good idea to keep a cleaner structure of the help-
file. Maybe the staff thinks about it in future releases (especially when they
implement or update the 3D-Engine) :?:
regards,
benny!
-
pe0ple ar3 str4nge!!!
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Andre
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Post by Andre »

I will think about it and see what we can do here... :wink:
Bye,
...André
(PureBasicTeam::Docs & Support - PureArea.net | Order:: PureBasic | PureVisionXP)
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oakvalley
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3D engine.dll yes

Post by oakvalley »

When do we actually expect a update on this?

I'm programming a cool 3D Matrix Core menu system for all kinds of uses,
games selecting for emulator purposes, tv feed's live in 3D space and
more ideas....but the 3dengine.dll is somewhat AVOIDED eveytime when
I have a problem.

The biggest problem now is that reloading textures on the fly within
a billboard setup, the texture goes gray the third time in the same loop.

Even posted a bug report with absolutely no feedback. Proof was provided

viewtopic.php?t=14610&highlight=goes+gray+grey



Makes me somewhat pissed.



Any can comment on this?
Regards Stone Oakvalley
Currently @ PB 5.70
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