Fracturetrix Game Announcement Video

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Carm3D
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Re: Fracturetrix Game Announcement Video

Post by Carm3D »

benubi wrote: Sat Nov 22, 2025 3:18 pm Do you use your math lib or sprite collision? I believe sprite collision won't work with transformed and rotated sprites.
Neither.
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Re: Fracturetrix Game Announcement Video

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Bomb Physics 2.0 work in progress.
This type of layout would have caused the original system to freak.
The physics is not currently active while bombs are towed by the rope... That's coming next.
https://youtu.be/EGhhMUipQL0
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Re: Fracturetrix Game Announcement Video

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While the rope collisions are not perfect, they are pretty good. They do slip off the top half of blocks if you pull it high enough. It really isn't a key element to the game so it's good enough for now. Time to move on to more substantial features.
https://youtu.be/ucJZeAVOOjM
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Re: Fracturetrix Game Announcement Video

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Chemical bomb work in progress
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Re: Fracturetrix Game Announcement Video

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Carm3D wrote: Sat Nov 29, 2025 10:07 pm Chemical bomb work in progress
Image
It's going to be a fight!!
Will there be any damage?

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Carm3D
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Re: Fracturetrix Game Announcement Video

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SPH wrote: Sun Nov 30, 2025 10:28 amWill there be any damage?
Oh of course! That's why it's called Fracturetrix :wink:
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Re: Fracturetrix Game Announcement Video

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Carm3D wrote: Sun Nov 30, 2025 4:22 pm
SPH wrote: Sun Nov 30, 2025 10:28 amWill there be any damage?
Oh of course! That's why it's called Fracturetrix :wink:
I meant to say: "Are there any scheduled damage effects currently in place? If so, could you post a video of the damage to the bricks?"

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Carm3D
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Re: Fracturetrix Game Announcement Video

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SPH wrote: Sun Nov 30, 2025 5:22 pmIf so, could you post a video of the damage to the bricks?"
Oh... No, not yet. The bricks are currently capable of standing up to a nuclear blast. The effect will be similar to how the unlocked levels explode on the Level Select screen.
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