Neither.benubi wrote: Sat Nov 22, 2025 3:18 pm Do you use your math lib or sprite collision? I believe sprite collision won't work with transformed and rotated sprites.
Fracturetrix Game Announcement Video
Re: Fracturetrix Game Announcement Video
Re: Fracturetrix Game Announcement Video
Bomb Physics 2.0 work in progress.
This type of layout would have caused the original system to freak.
The physics is not currently active while bombs are towed by the rope... That's coming next.
https://youtu.be/EGhhMUipQL0
This type of layout would have caused the original system to freak.
The physics is not currently active while bombs are towed by the rope... That's coming next.
https://youtu.be/EGhhMUipQL0
Re: Fracturetrix Game Announcement Video
While the rope collisions are not perfect, they are pretty good. They do slip off the top half of blocks if you pull it high enough. It really isn't a key element to the game so it's good enough for now. Time to move on to more substantial features.
https://youtu.be/ucJZeAVOOjM
https://youtu.be/ucJZeAVOOjM
Re: Fracturetrix Game Announcement Video
Chemical bomb work in progress


Re: Fracturetrix Game Announcement Video
It's going to be a fight!!
Will there be any damage?
!i!i!i!i!i!i!i!i!i!
!i!i!i!i!i!i!
!i!i!i!
//// Informations ////
Portable LENOVO ideapad 110-17ACL 64 bits
Version de PB : 6.12LTS - 64 bits
Re: Fracturetrix Game Announcement Video
Oh of course! That's why it's called Fracturetrix
Re: Fracturetrix Game Announcement Video
I meant to say: "Are there any scheduled damage effects currently in place? If so, could you post a video of the damage to the bricks?"
!i!i!i!i!i!i!i!i!i!
!i!i!i!i!i!i!
!i!i!i!
//// Informations ////
Portable LENOVO ideapad 110-17ACL 64 bits
Version de PB : 6.12LTS - 64 bits
Re: Fracturetrix Game Announcement Video
Oh... No, not yet. The bricks are currently capable of standing up to a nuclear blast. The effect will be similar to how the unlocked levels explode on the Level Select screen.
