Hi,
for my PCB program I create textures of my boards on the fly. Now, these textures are sometimes huge. The help states I shall limit them to 256*256 pixels and they should be quadratic. Now, I never encountered a problem yet, so I am very generous regarding size and aspect ratio. Can I expect it to work on all more or less modern machines? Is this warning a relic from the past? I have not encountered any problems yet (Windows 7 to 11, x86 and x64).
Limits to texture size
Limits to texture size
Good morning, that's a nice tnetennba!
PureBasic 6.21/Windows 11 x64/Ryzen 7900X/32GB RAM/3TB SSD
Synology DS1821+/DX517, 130.9TB+50.8TB+2TB SSD
PureBasic 6.21/Windows 11 x64/Ryzen 7900X/32GB RAM/3TB SSD
Synology DS1821+/DX517, 130.9TB+50.8TB+2TB SSD
Re: Limits to texture size
Seems like limit from the past, nowaday card can handle much larger textures indeed.
Re: Limits to texture size
Thanks very much!
Good morning, that's a nice tnetennba!
PureBasic 6.21/Windows 11 x64/Ryzen 7900X/32GB RAM/3TB SSD
Synology DS1821+/DX517, 130.9TB+50.8TB+2TB SSD
PureBasic 6.21/Windows 11 x64/Ryzen 7900X/32GB RAM/3TB SSD
Synology DS1821+/DX517, 130.9TB+50.8TB+2TB SSD
Re: Limits to texture size
Hi, i did one of 8192x8192 and no problem with Intel card and nvidia. 

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