Line 'MeshVertexTextureCoordinate(1,0)' at the 3D example 'CreateRenderTexture.pb' from the PB6.01LTS package reaches address 0 as reported by debugger. Check yourself.
EDIT:
It continues same with PB6.03Beta8
MeshVertexTextureCoordinate(1,0) reaches address 0
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MeshVertexTextureCoordinate(1,0) reaches address 0
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Will never leave this forum until the absolute bugfree PB
While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB