3DJump'n'Run

Developed or developing a new product in PureBasic? Tell the world about it.
dontmailme
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Post by dontmailme »

OK, I was editing a lev.map in the wrong directory :oops: so it didn't update !!!

I got the new version..... good !

Suggestions.....

1. Make default load and save directory the correct one..... not my documents etc......

2. Still a slight collision problem with the blocks... you can get stuck !

3. It needs 'static' enemies so they can be placed 'in the air' or on ceilings or walls, so you must be careful when you jump......

4. Water, or slime...... something you can't land in or you die.....

5. power ups....... something to collect on your journey..... bonus points or better jumping..... extra life .... etc....

6. The zoom level resets every time you die.... or start new level... should keep the same..... also more zoom out would be nice....

7. Edit levels from within the game, and then test them from there.....

8. Editor can select starting point !

9. Jumping enemies..... up/down ones and also diagonal ones ( selectable in editor )

It's a very good start and could be a great game........ :)
Paid up PB User !
DarkDragon
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Post by DarkDragon »

Uhm, I've found a bug so I fixed it. Download it.

Bug:
The jump platforms weren't be removed, when the next level loaded.

I'll give my best@dontmailme
dontmailme
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Post by dontmailme »

Great, I'll go download it then :)

Just thought of something else..... how about the longer you press up the higher you jump ?

So a quick tap is a small jump and a long hold is a big jump........ ;)
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DarkDragon
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Post by DarkDragon »

New Update!!!

Deathly spikes will kill the player, if he can't jump over them. And every level will be loaded in a GLList(because of the performance). The first block in each level will have the pblogo as texture :lol: .
DarkDragon
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Post by DarkDragon »

Update: lives are shown in rotating 3D cubes in front of the camera.
DarkDragon
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Post by DarkDragon »

Ok, now there is more speed and a background-music.
DarkDragon
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Post by DarkDragon »

Yeah Update:
Liveitem is now aviable.
1. Make default load and save directory the correct one..... not my documents etc......
Okay, now there is the directory of the leveleditor.
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