Hi all.
Guys, where i can download latest version of this lib, if this can be able...
Thx
PureSVG - now with LoadSVG() !
- zxtunes.com
- Enthusiast
- Posts: 375
- Joined: Wed Apr 23, 2008 7:51 am
- Location: Saint-Petersburg, Russia
- Contact:
Re: PureSVG - now with LoadSVG() !
zip not foundSeymour Clufley wrote:This "library" enables you to draw an SVG image using analogues of 2DDrawing's commands.
The following things are possible:Here's a zip containing the PBI and the CHM file.
- primitives (lines, curves, texts, raster images, etc.)
- attributes
- classes
- gradients
- patterns
- masking
- mouse actions
- JavaScript
- metadata
Happy new year, everyone!
Seymour.

Re: PureSVG - now with LoadSVG() !
Same here, does anyone have it stored somewhere?
Re: PureSVG - now with LoadSVG() !
Yes, I have a version of it. Unfortunately it seems to be pretty old (from October 2010) but you can download it here:
http://www8.zippyshare.com/v/35184578/file.html
By the way: I'm still voting for allowing file uploads to the forum as requested over here (and here as well)...
http://www8.zippyshare.com/v/35184578/file.html
By the way: I'm still voting for allowing file uploads to the forum as requested over here (and here as well)...
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
-
- Addict
- Posts: 1264
- Joined: Wed Feb 28, 2007 9:13 am
- Location: London
Re: PureSVG - now with LoadSVG() !
I have a much newer version of PureSVG, which runs a lot faster. The bad side is I haven't had time to complete it, so many of the new functions described in the manual don't work. I did write a blurb for when the new version was uploaded, but since the new functionality is not stable I will not post it. Maybe in the future, when I have had time to work on PureSVG, then I will "announce" the new features. As it is, this version is unofficial, but a lot faster than any older version that anyone might have.
PS. The CHM format seems to be old hat, so I wrote a custom HTML/JS file to serve the same purpose. It is included in the zip.
NEW VERSION
PS. The CHM format seems to be old hat, so I wrote a custom HTML/JS file to serve the same purpose. It is included in the zip.
NEW VERSION
JACK WEBB: "Coding in C is like sculpting a statue using only sandpaper. You can do it, but the result wouldn't be any better. So why bother? Just use the right tools and get the job done."
Re: PureSVG - now with LoadSVG() !
Thanks for the new version!
If any of you native English speakers have any suggestions for the above text, please let me know (via PM). Thanks!
Re: PureSVG - now with LoadSVG() !
Perfect :3
Re: PureSVG - now with LoadSVG() !
I am trying to figure out how to use PureSVG for creating a larger(well, slightly larger at least) SVG and importing(and positioning) smaller, already existing SVGs(created in Inkscape) into the created SVG but I dont find any command like PBs own DrawImage/DrawAlphaImage?
Is there anyway to do this with this library?
Is there anyway to do this with this library?
Former VB6 developer adventuring in a brave, new Purebasic world!