Read here:
https://developer.apple.com/news/?id=10202014a
2015: 64-bit and iOS 8 Requirements for New Apps
2015: 64-bit and iOS 8 Requirements for New Apps
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Re: 2015: 64-bit and iOS 8 Requirements for New Apps
PB does not support iOS (iPhone/iPad), so what?
For Mac OS, PureBasic already has a 64-bit compiler. Up-to-date Mac OS X is 64-bit anyway.
For Mac OS, PureBasic already has a 64-bit compiler. Up-to-date Mac OS X is 64-bit anyway.
Re: 2015: 64-bit and iOS 8 Requirements for New Apps
Opps sorry!
I only read it and thought it is a useful info.
So please ignore it.
I only read it and thought it is a useful info.
So please ignore it.
Belive! C++ version of Puzzle of Mystralia
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Bug Planet
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
