SpiderBasic 1.00 is out !
Re: SpiderBasic 1.00 alpha
> replace 'dijit/ToolTip' with 'dijit/Tooltip'
THAT WAS IT! All working fine now.
> fixed for the next alpha
Thanks, Fred!
THAT WAS IT! All working fine now.
> fixed for the next alpha
Thanks, Fred!
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
Re: SpiderBasic 1.00 alpha 2
Support node.js the plans include?
And how wonderful would if Fred & Ko To engage with a hosting provider node.js possible increase in the price of the license SpiderBasic.
And how wonderful would if Fred & Ko To engage with a hosting provider node.js possible increase in the price of the license SpiderBasic.
Dawn will come inevitably.
Re: SpiderBasic 1.00 alpha 2
I probably forgot to change something, here is what it looks like on my site with the example GadgetOverview. But it is encouraging
http://comtois.developpez.com/tests/spi ... rview.html
http://comtois.developpez.com/tests/spi ... rview.html
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Re: SpiderBasic 1.00 alpha 2
Safari 7.0.1 developer console error output:Comtois wrote:I probably forgot to change something, here is what it looks like on my site with the example GadgetOverview. But it is encouraging
http://comtois.developpez.com/tests/spi ... rview.html
Code: Select all
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (claro.css, line 0)
[Error] Failed to load resource: the server responded with a status of 404 (Not Found) (windows-7.css, line 0)
[Error] TypeError: Attempted to assign to readonly property.
put (put.js, line 64)
spider_CheckBoxGadget (GadgetOverview.html, line 100)
SpiderLaunch (GadgetOverview.html, line 270)
(anonymous function) (GadgetOverview.html, line 358)
_c9 (dojo.js, line 15)
_36 (dojo.js, line 15)
(anonymous function) (dojo.js, line 15)
_37 (dojo.js, line 15)
_7e (dojo.js, line 15)
_f1 (dojo.js, line 15)
_108 (dojo.js, line 15)
Re: SpiderBasic 1.00 alpha 2
That was it, i forgotten to change one line, work fine now
http://comtois.developpez.com/spiderbas ... rview.html
Thank you Danilo.
http://comtois.developpez.com/spiderbas ... rview.html
Thank you Danilo.
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Re: SpiderBasic 1.00 alpha 2
No problem.Comtois wrote:That was it, i forgotten to change one line, work fine now
http://comtois.developpez.com/spiderbas ... rview.html
Thank you Danilo.
Works fine now.
Re: SpiderBasic 1.00 alpha 2
Is CreateSprite() supposed to work ? I read nothing about this in limitations
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
- electrochrisso
- Addict
- Posts: 980
- Joined: Mon May 14, 2007 2:13 am
- Location: Darling River
Re: SpiderBasic 1.00 alpha 2
Is it possible to have a scroll bars on the web page for smaller screen/browser sizes, perhaps use an iframe.Comtois wrote:That was it, i forgotten to change one line, work fine now
http://comtois.developpez.com/spiderbas ... rview.html
Thank you Danilo.
PureBasic! Purely one of the best
Re: SpiderBasic 1.00 alpha 2
Just found my first cool use for SpiderBasic: serial code generation!
With my apps, users receive a serial code that unlocks all features.
Before, I'd have to take my laptop with me everywhere so I can make
a code on the run, for times when I get a sale when I'm not at home.
Now, thanks to SpiderBasic, I can just go to a password-protected
page on my website with any browser, and generate a code right
away! No need to take my code-making exe everywhere anymore.
This is seriously awesome and a massive time-saver for me.
THANK YOU SO MUCH, FRED!
With my apps, users receive a serial code that unlocks all features.
Before, I'd have to take my laptop with me everywhere so I can make
a code on the run, for times when I get a sale when I'm not at home.
Now, thanks to SpiderBasic, I can just go to a password-protected
page on my website with any browser, and generate a code right
away! No need to take my code-making exe everywhere anymore.
This is seriously awesome and a massive time-saver for me.
THANK YOU SO MUCH, FRED!
I compile using 5.31 (x86) on Win 7 Ultimate (64-bit).
"PureBasic won't be object oriented, period" - Fred.
"PureBasic won't be object oriented, period" - Fred.
Re: SpiderBasic 1.00 alpha 2
ok
Last edited by karu on Mon Feb 24, 2014 1:10 am, edited 1 time in total.
Re: SpiderBasic 1.00 alpha 2
ok
Last edited by karu on Mon Feb 24, 2014 1:10 am, edited 1 time in total.
Re: SpiderBasic 1.00 alpha 3
Alpha 3 is available
Re: SpiderBasic 1.00 alpha 3
SpiderBasic 1.00 alpha 2 (Windows) , i can see this on the download account
But it is alpha 3
Thank you
But it is alpha 3
Thank you
www.falko-pure.de
Win8 Pro 64-Bit & Mediacenter, PB_5.1B7, GFA-WinDOS, Powerbasic9.05-Windows, NSBasic/CE, NSBasic/Desktop, NSBasic4APP, EmergenceBasic
Win8 Pro 64-Bit & Mediacenter, PB_5.1B7, GFA-WinDOS, Powerbasic9.05-Windows, NSBasic/CE, NSBasic/Desktop, NSBasic4APP, EmergenceBasic
Re: SpiderBasic 1.00 alpha 3
Thanks for Alpha 3!
Missing commands DesktopWidth() and DesktopHeight()
Feature Requests:
Would it be possible to add an event like #PB_Event_SizeDesktop?
Would be nice if this commands could also be available with screens/games.
Missing commands DesktopWidth() and DesktopHeight()
Code: Select all
;
; SpiderBasic example by Danilo
;
; 5. February 2014
; SpiderBasic 1.00 Alpha 3
;
Procedure DesktopWidth()
;
; Returns the width of the browser area
;
!var width;
!require(["dojo/window"], function(win){
! width = win.getBox().w;
!});
!return width;
EndProcedure
Procedure DesktopHeight()
;
; Returns the height of the browser area
;
!var height;
!require(["dojo/window"], function(win){
! height = win.getBox().h;
!});
!return height;
EndProcedure
Procedure OnWindowSize()
SetGadgetText(2,Str(WindowWidth(1)))
SetGadgetText(4,Str(WindowHeight(1)))
EndProcedure
Procedure UpdateDesktopSize()
SetGadgetText(6,Str(DesktopWidth()))
SetGadgetText(8,Str(DesktopHeight()))
EndProcedure
If OpenWindow(1,0,0,200,200,"Desktop Info",#PB_Window_SystemMenu|#PB_Window_SizeGadget)
TextGadget(1, 10,10,100,20,"Window Width: ")
TextGadget(2,120,10, 70,20,Str(WindowWidth(1)))
TextGadget(3, 10,35,100,20,"Window Height: ")
TextGadget(4,120,35, 70,20,Str(WindowHeight(1)))
TextGadget(5, 10,60,100,20,"Desktop Width: ")
TextGadget(6,120,60, 70,20,Str(DesktopWidth()))
TextGadget(7, 10,85,100,20,"Desktop Height:")
TextGadget(8,120,85, 70,20,Str(DesktopHeight()))
ButtonGadget(9,10,110,180,20,"Update Desktop Size")
BindGadgetEvent(9, @UpdateDesktopSize())
BindEvent(#PB_Event_SizeWindow, @OnWindowSize(), 1)
EndIf
Would it be possible to add an event like #PB_Event_SizeDesktop?
Would be nice if this commands could also be available with screens/games.