Saboteur wrote:Impressive!!! There is any video showing how the program works? I am on a MAC just now, so I can't try it.

I hope to release a video tour soon.. just waiting to get hands on a faster machine that can do smooth recordings.
Also...
deepMesh version 1.2 is now available - as always, this is a
free update for deepMesh owners, just email your order-number to support-at-innesoft-dot-com for a download link.
Grab the new demo: http://deepmesh.innesoft.com/download.php
- Added importer options windows
- Added weights/keyframe support to .MS3D importer
- Added weights/keyframe support to .X importer
- Added wireframe to primitive preview
- Added object-list icon for splits
- Added spacebar fine-control in UV-Mapper and Edit Panel
- Added several GUI/input improvements
- Removed attempt to save to application folder, fixes win7 conflict
- Fixed animated .B3D multi-surface import
- Fixed .B3D import rotated bones bug
- Fixed bone-assignment transforms in edit mode
- Fixed axis-dragging controls
- Fixed recent files not being added on SaveAs
- Fixed parented axis dragging bug
- Fixed controls during lost focus bug
- Installer improvements
- Manual updates & corrections
The 30% discount code will expire on June 1st - If you haven't picked up a copy yet, enter the code "
PUREDM30" (without quotes) on the order form.
Also 2...
A huge thanks for all the feedback, bug reports, feature-requests and manual corrections. One or two people in particular have kept me very busy, and new updates will keep coming as quickly as I can get them out.
