Restored from previous forum. Originally posted by Starax.
Hi there, I am wondering how I can get the scanline position of the current frame that is being drawn.
I want to know how much time I have left after drawing x amount of sprites before the next frame starts.
I know that BlitzBasic has this feature and its quite an important feature if you want to make sure your game stays above 60 frames per second.
Scanline/Raster position
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