PureFORM 1.99 (yet another FORM designer)
Moderator: gnozal
thx gnozal!
How i can set the path to the compiler if the PureFORM.exe not in the install directory of PB ?
regards,
Nico
How i can set the path to the compiler if the PureFORM.exe not in the install directory of PB ?
regards,
Nico
my live space
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It's a known problem with PureCOLOR.chen wrote:When you use PureColor in a Tab Gadget as backgroung and run it using option Run (XP Style) the color does not appear.
For some reason, M$ does not comply with its own API specifications when XP styles are used : some ownerdraw gadgets used in PureCOLOR don't work with XP styles (PanelGadget, Buttons, ...).
And I don't have XP...
I don't have XP...chen wrote:If you change the text in the tab (replace tab #1) and run it XP Style, when you pass the cursor over this text it goes out of sight.
And if you run the code in the editor/jaPBe ?
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
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You can't.nicolaus wrote:thx gnozal!
How i can set the path to the compiler if the PureFORM.exe not in the install directory of PB ?
regards,
Nico
I will add the option.
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
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Sorry, I don't understand what you mean ...chen wrote:How could I resize two objects placed vertically in a window in a proportional way? its to say if I resize the window I want the objects dont overlap, I want the objects resize like if they were only one object.
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
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Update
Changes
- some fixes
- added : you can choose the compiler path.
- added : Splittergadgets in containers (ContainerGadget, PanelGadget) : first select container (blue frame) and then create splitter (or use right-click context menu as before).
Changes
- some fixes
- added : you can choose the compiler path.
- added : Splittergadgets in containers (ContainerGadget, PanelGadget) : first select container (blue frame) and then create splitter (or use right-click context menu as before).
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
@gnozal
thx for the very fast update
and how i can add e seperator (-----------) into a menu?
regards,
Nico
thx for the very fast update
and how i can add e seperator (-----------) into a menu?
regards,
Nico
my live space
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- PureBasic Expert
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Damn, I didn't think of thatnicolaus wrote:and how i can add e seperator (-----------) into a menu?
I will have to add it ....
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
from falo (german forum)
there is a bug in GadgetBar
If you create a ImageButtonGadget, the result is a ImageGadget
thx, fine tool
there is a bug in GadgetBar
If you create a ImageButtonGadget, the result is a ImageGadget
thx, fine tool
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
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- PureBasic Expert
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- Joined: Sat Apr 26, 2003 8:27 am
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Update
Changes
- added menu separator in MenuBuilder
- fixed a GadgetBar bug (if you created an ImageButtonGadget, the result was an ImageGadget)
Changes
- added menu separator in MenuBuilder
- fixed a GadgetBar bug (if you created an ImageButtonGadget, the result was an ImageGadget)
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
In PureResize and PureColor a no stringparameter, but unicode works not.
Can you import all required API in ansi, so the libs shout work in unicode also
and i can use the extra features of the designer, please
Can you import all required API in ansi, so the libs shout work in unicode also
and i can use the extra features of the designer, please
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
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They use strings (internal only, to get window classes for example).ts-soft wrote:In PureResize and PureColor a no stringparameter, but unicode works not.
Though I managed to build threadsafe libs, the libs still don't work in unicode mode ; it's a known problem with userlibs ( http://www.purebasic.fr/english/viewtop ... c&start=32 ).
I don't know how to build a working ANSI&UNICODE library with Tailbite. I guess we have to wait for the final Tailbite for PB4 release.ts-soft wrote:Can you import all required API in ansi, so the libs shout work in unicode also and i can use the extra features of the designer, please
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
I have made a small tutorial for this, but in german, my english isn't good
http://www.purebasic.fr/german/viewtopic.php?t=9924
I hope this helps a bit
http://www.purebasic.fr/german/viewtopic.php?t=9924
I hope this helps a bit
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
> They use strings (internal only, to get window classes for example).
Change GetClassName_ to GetClassNameA
Code: Select all
Import "user32.lib"
GetClassNameA(hwnd.l, lpClassName.l, nMaxCount.l)
EndImport
PureBasic 5.73 | SpiderBasic 2.30 | Windows 10 Pro (x64) | Linux Mint 20.1 (x64)
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.
Old bugs good, new bugs bad! Updates are evil: might fix old bugs and introduce no new ones.