Can purebasic engine3D attach mesh to mesh?
i.e, guns&hands, body&head, and so on...
I really want to know.
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^^thankyou again
thanks for your reply.
it is helpful to me.
it is helpful to me.
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- Enthusiast
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Are you voulenteering Fred ?Fred wrote:BTW, the KODE wrapper looks very like the standard ODE function, so you should be probably able to link the lib directly without needing this DLL.

I paid for the wrapper as it's a small amount of money and I wanted the functionality now and couldn't wait for the next update, the editor is also useful to put together the physics

If someone can get the ODE library working without the wrapper I'd be the first to use it

Paid up PB User !