Um.... maybe in fairness to the developers, you should be testing this with NO third party libraries installed.dontmailme wrote:Mine is a fresh install too, just the PBOSL library added.
PureBasic 4.00 - Beta 3
- Joakim Christiansen
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- Posts: 2452
- Joined: Wed Dec 22, 2004 4:12 pm
- Location: Norway
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This gives me invalid memory access: (if i right click)
http://www.myhome.no/whatever/test.pb
Don't know why...
http://www.myhome.no/whatever/test.pb
Don't know why...

Ogre update v1.07
AT LAST!
The latest 3DEngine.dll now works at my place. All my previous posts about
reloading of same filename into the same textureid did not turn gray anymore.
The texture freeing and memory leaks now all gone.
The freetexture did not crash anymore etc etc
Thanks, thanks! Looking forward to the v4.0 final of PureBasic also.
Here's what I used PureBasic and the 3DEngine.dll to create:
http://www.stone-oakvalley-studios.com/ ... mac_sw.htm
(scroll to the bottom to see a earlier movie snapshot of the 3D Matrix Core menu workings:))
The latest 3DEngine.dll now works at my place. All my previous posts about
reloading of same filename into the same textureid did not turn gray anymore.
The texture freeing and memory leaks now all gone.
The freetexture did not crash anymore etc etc
Thanks, thanks! Looking forward to the v4.0 final of PureBasic also.
Here's what I used PureBasic and the 3DEngine.dll to create:
http://www.stone-oakvalley-studios.com/ ... mac_sw.htm
(scroll to the bottom to see a earlier movie snapshot of the 3D Matrix Core menu workings:))
Regards Stone Oakvalley
Currently @ PB 5.70
Currently @ PB 5.70
Re: Ogre update v1.07
Impressive!oakvalley wrote:Here's what I used PureBasic and the 3DEngine.dll to create:
http://www.stone-oakvalley-studios.com/ ... mac_sw.htm
(scroll to the bottom to see a earlier movie snapshot of the 3D Matrix Core menu workings:))
- Hroudtwolf
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- Location: Germany(Hessen)
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Hello Fred and PureBasic-Team,
Now, I've an example for the 'invalid memory access' problems.
I marked the relevant line in the code.
Now, I've an example for the 'invalid memory access' problems.
I marked the relevant line in the code.
Code: Select all
Procedure.s PostRequest (TheHost.s,File.s,PostVars.s)
Protected header.s,HostID.l
HostID.l=OpenNetworkConnection(TheHost.s, 81) ; <<< Invalid memory access !
If HostID.l
header.s="POST "+File.s+" HTTP/1.0"
header.s+"From: hroudtwolf"
header.s+"User-Agent: HTTPTool/1.0"
header.s+"Content-Type: application/x-www-form-urlencoded"
header.s+"Content-Length: 32"
header.s+PostVars.s
SendNetworkString (HostID.l,header.s)
Repeat
If NetworkClientEvent(HostID.l) = 2
*buffer=AllocateMemory (1024)
ReceiveNetworkData (HostID.l,*buffer,1024)
retstring.s=Trim(PeekS (*buffer))
FreeMemory(*buffer)
TimeLeft.l=100
EndIf
TimeLeft.l+1
Delay (10)
Until TimeLeft.l>100
CloseNetworkConnection(HostID.l)
EndIf
ProcedureReturn retstring.s
EndProcedure
InitNetwork ()
Debug PostRequest ("http://forums.purebasic.com/english/","viewforum.php","f=13")
- Psychophanta
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- Location: Anare
- Contact:
-
- PureBasic Expert
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- Joined: Sat Apr 26, 2003 8:27 am
- Location: Strasbourg / France
- Contact:
I had a problem with OpenNetworkConnection on beta 2 : 'invalid memory access' if the host didn't exist. Works now with beta 3.
For free libraries and tools, visit my web site (also home of jaPBe V3 and PureFORM).
- Hroudtwolf
- Addict
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- Joined: Sat Feb 12, 2005 3:35 am
- Location: Germany(Hessen)
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hihi Fred,
is there any way to use CEGUI yet and / or is there a implementation of such a system planned ? =) Would come in *very* handy =)
Link:
http://www.cegui.org.uk
Thalius
is there any way to use CEGUI yet and / or is there a implementation of such a system planned ? =) Would come in *very* handy =)
Link:
http://www.cegui.org.uk
Thalius
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone!
"
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone!
