[== SpeedUp FrontColour()? ==]
I found out that the FrontColour() command is very slow on my game project and i need a faster way to paint/precalc my stuff to screen... If someone have any idea, please tell me!
Code: Select all
For x = 0 To 255 ; Generate my 256x256 texture
For y = 0 To 255
r = Random ((125/1+Random(4))/4) ; Dont blame me, just only a bad example...
g = Random (2)
b = Random ((255/1+Random(8))/4)
FrontColour (r,g,b)
Plot (x,y)
Next
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PIII450, 256MB Ram, 6GB HD, RivaTNT, DirectX8.1, SB AWE64, Win98SE + Updates...
greetz
MrVainSCL! aka Thorsten