ipx connections

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
BackupUser
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Post by BackupUser »

Restored from previous forum. Originally posted by waffle.

i see that PB supports tc/ip connections,
will it also support ipx in the future for
"head to head" gaming or local home networks.

i have two computers that are connected to each other and would like to test networking functions between them. I am experianced enough i think to just stabb at it it and get it close enough to test online anyway, though it would be better to have all things in one room.

or would PB support that anyway by simply providing the ISP of the IPX connection adapter ?It will give me stuff to tinker with tomorow i guess... :)
BackupUser
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Posts: 16777133
Joined: Tue Apr 22, 2003 7:42 pm

Post by BackupUser »

Restored from previous forum. Originally posted by Franco.

AFAIK IPX is originally coming from 'NETWARE'.
Under NovellDOS/OpenDOS/DRDOS there is a 'NetWars' game using this protocol.
This was (is) a really nice game, very fast and small in size.

There are some examples in this forum (or check Paul's resource site) to create a server/client connection with PureBasic (using plain TCP/IP), so no IPX needed.
And if I recall it right some people here are already working on game protocols, but I'm not 100% sure... so don't nail me down on this :)

Have a nice day...
Franco

Sometimes you have to go a lonely way to accomplish genius things.
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