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OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Wed Jun 15, 2022 5:17 pm
by IceSoft
GitHub repository (Initial Version 3.0 (PureBasic 6.00)) of '
Lost Labyrinth:
Portals' by Frank.Malota
https://github.com/aismann/Lost-Labyrinth-Portals
GPL-2.0 license

Re: OpenSource Net found: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Thu Jun 16, 2022 7:55 am
by IceSoft
I started a githup repository (Initial Version 3.0 (PureBasic 6.00))
https://github.com/aismann/Lost-Labyrinth-Portals
Re: OpenSource Net found: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Fri Jun 17, 2022 3:29 am
by Jeromyal
May be a false positive?
Windows security is demanding that Portals_3.0_32bit.exe is infected.
Re: OpenSource Net found: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Fri Jun 17, 2022 5:44 am
by IceSoft
Jeromyal wrote: Fri Jun 17, 2022 3:29 am
May be a false positive?
Windows security is demanding that Portals_3.0_32bit.exe is infected.
I removed the Portals_3.0_32bit.exe.
PureBasic executables unfortunately often have problems with antivirus software.
Please create them yourself.
Re: OpenSource Net found: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Fri Jun 17, 2022 8:31 am
by BarryG
IceSoft wrote: Fri Jun 17, 2022 5:44 amI removed the Portals_3.0_32bit.exe.
PureBasic executables unfortunately often have problems with antivirus software.
Try compiling as 64-bit. My app went from 38 false-positives (32-bit) to 0 when I switched to 64-bit.
Re: OpenSource Net found: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Fri Jun 17, 2022 1:32 pm
by IceSoft
BarryG wrote: Fri Jun 17, 2022 8:31 am
IceSoft wrote: Fri Jun 17, 2022 5:44 amI removed the Portals_3.0_32bit.exe.
PureBasic executables unfortunately often have problems with antivirus software.
Try compiling as 64-bit. My app went from 38 false-positives (32-bit) to 0 when I switched to 64-bit.
I have uploaded Portals_3.0_64bit.exe.
Hope it is more AV friendly.
Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Wed Jun 22, 2022 8:57 pm
by Kwai chang caine
Unfortunately i'm not really like games, the i can't give my mean
But I try when even your code and it works here
Thanks for sharing this big code

Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Tue Jun 28, 2022 6:39 pm
by ricardo_sdl
Really interesting project! Had to change a few variables from .l to .i and then it compiled fine with PB 5.73. Are you the owner IceSoft?
Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Tue Jun 28, 2022 6:49 pm
by IceSoft
ricardo_sdl wrote: Tue Jun 28, 2022 6:39 pm
Really interesting project! Had to change a few variables from .l to .i and then it compiled fine with PB 5.73. Are you the owner IceSoft?
Im the owner of the githup repository.
I adapt some stuff to run on PB 6.0
Thats the '
Lost Labyrinth:
Portals' 3.0 now.
The original source from :
'
Lost Labyrinth:
Portals' 2.0 by Frank.Malota
More info on the githup page.
Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Tue Jun 28, 2022 6:54 pm
by IceSoft
ricardo_sdl wrote: Tue Jun 28, 2022 6:39 pm
Really interesting project! Had to change a few variables from .l to .i and then it compiled fine with PB 5.73. Are you the owner IceSoft?
It will be great if you push some PR back to the 3.0 verison.
Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Tue Jun 28, 2022 7:54 pm
by ricardo_sdl
Sent one with the tiny changes. Hope it helps.
Thanks!
Re: OpenSource: 'Lost Labyrinth: Portals' by Frank.Malota
Posted: Wed Jun 29, 2022 6:27 am
by IceSoft
ricardo_sdl wrote: Tue Jun 28, 2022 7:54 pm
Sent one with the tiny changes. Hope it helps.
Thanks!
Thanks.