Restored from previous forum. Originally posted by Shagwana.
I have a simple request, how would I go about creating a image button that can be toggled. When the image button is up it will display image #x and when the button is down it will display image #y (two different images)?.
http://www.sublimegames.com
Image gadget
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Restored from previous forum. Originally posted by Shagwana.
Heh, well I have sort of figured out half the answer myself
The 'ButtonImageGadget' command returns a usefull pointer to the gadget like;
hn=ButtonImageGadget(1, 384, 5, 50, 36, UseImage(0))
Then when I want to change the image in the gadget, i dito;
SendMessage_(hn,#BM_SETIMAGE,0,UseImage(1))
And the image changes
http://www.sublimegames.com
Heh, well I have sort of figured out half the answer myself
The 'ButtonImageGadget' command returns a usefull pointer to the gadget like;
hn=ButtonImageGadget(1, 384, 5, 50, 36, UseImage(0))
Then when I want to change the image in the gadget, i dito;
SendMessage_(hn,#BM_SETIMAGE,0,UseImage(1))
And the image changes
http://www.sublimegames.com