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 Post subject: WorldShadows() problem in WinXP
PostPosted: Wed Jan 31, 2018 12:17 am 
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Any source for 3D in windows which has the WorldShadows(#PB_Shadow_Modulative... command brings a "Invalid memory access" at the time RenderWorld() is reached.

Win XP, AMD phenom 2, nVidia GF730, PB5.46LTS

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 Post subject: Re: WorldShadows() problem in WinXP
PostPosted: Thu Feb 01, 2018 10:07 am 
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Try to reinstal DirectX 9, from here:http://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35

I don't have this problem, but an another problem: "Parse3DScripts()" has to be written after "If Screen3DRequester()".

Windows XP, Intel G2020, nVidia GF710, PB5.61.


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