Thank you! Now your beautiful ocean is portable in my sources folder.pf shadoko wrote:you can copy the files wherever you want, but you'll have to point Add3DArchive at them.
Ocean v2 (shader OpenGL)
Re: Ocean v2 (shader OpenGL)
- pf shadoko
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Re: Ocean v2 (shader OpenGL)
[EDIT 28/03/24]
adapted for PB6 (no scripting required, shaders are created in code)
adapted for PB6 (no scripting required, shaders are created in code)
- Psychophanta
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Re: Ocean v2 (shader OpenGL)
[PB6.10LTS win 64] Line 705: write error at address 0pf shadoko wrote: ↑Thu Mar 28, 2024 7:54 pm [EDIT 28/03/24]
adapted for PB6 (no scripting required, shaders are created in code)
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Will never leave this forum until the absolute bugfree PB
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Re: Ocean v2 (shader OpenGL)
No problem here.
Re: Ocean v2 (shader OpenGL)
Works nicely as well here. Be sure you don't have a subsystem specified.
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Re: Ocean v2 (shader OpenGL)
Checked. Not subsystem at all. Just copy, paste and run.
http://www.zeitgeistmovie.com
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Re: Ocean v2 (shader OpenGL)
What is rip, the instruction the rip points to, the registers and the stack at the IMA?Psychophanta wrote: Line 705: write error at address 0
Which Windows version with which language version do you use exactly?
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Re: Ocean v2 (shader OpenGL)
@juergenkulow
Don't understand what you say.
It was done with win 8.1 64bit
Don't understand what you say.
It was done with win 8.1 64bit
http://www.zeitgeistmovie.com
While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB
While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB
Re: Ocean v2 (shader OpenGL)
Wow!!!! Simply wonderful!! pf shadoko you are a 3D master!!!
Thanks for share this amazing demo!!
+10
Thanks for share this amazing demo!!
+10
If translation=Error: reply="Sorry, Im Spanish": Endif
Re: Ocean v2 (shader OpenGL)
Nice waves, I would not even though how much detail could be put in the ocean landscape.