Re: Learn 3D Graphics Programming
Posted: Fri Jan 11, 2019 7:14 pm
Are you only interested in developing a C++ application?
If so then you're in the wrong forums.
You can use DirectX, OpenGL, or Vulkan in Purebasic, but you won't find much for tutorials. There are some example programs, but most are using legacy versions of OpenGL and DirectX.
If you want modern tutorials you'll have to look elsewhere and they'll most likely be in C++.
As for which graphics API to learn....... ..... I'd say all of them, but that's probably not realistic in most cases. I'd recommend doing research on all of them to try and find which one fits my needs the most. Personally, I usually use OpenGL in Purebasic, but I've been starting to use Vulkan more. I'll probably cut out OpenGL completely in a few years unless Vulkan takes a nose dive.
If so then you're in the wrong forums.
You can use DirectX, OpenGL, or Vulkan in Purebasic, but you won't find much for tutorials. There are some example programs, but most are using legacy versions of OpenGL and DirectX.
If you want modern tutorials you'll have to look elsewhere and they'll most likely be in C++.
As for which graphics API to learn....... ..... I'd say all of them, but that's probably not realistic in most cases. I'd recommend doing research on all of them to try and find which one fits my needs the most. Personally, I usually use OpenGL in Purebasic, but I've been starting to use Vulkan more. I'll probably cut out OpenGL completely in a few years unless Vulkan takes a nose dive.