In the future, i plans to write 3d environment editors with called in-game software aplications,
drawing on textures i want to drawing on 3d meshes to simulate in-game computers like as example
DVD-Players, Virtual Reality Systems and the list go on...
So my question is at follow:
- Is it possible to use the 3D GUI (Gadget3D) Interface Functions, called to draw these Gadget3D Interfaces
on textures as wel to simulate 3d screen, they get complex interfaces ?...
Use the Gadget3D is hopefully an easy way to use for my in-game software i want to drawing on my
3d hardware game simulator... so as example to simulate in-game DVD/MP3/4-Players, Televitions,
Radios, Bar-Systems, Printers, Computers and the list go on...
So... is it possible?, Thanks for answeres...This is an project for my future programming work, i did for my hobby...
Jamie.