PB Ogre3D & OpenVR/SteamVR
Posted: Fri Apr 14, 2017 9:13 pm
Hi there,
Going to start looking at implementing a solution to bridge SteamVR with PureBasic (at this time I'm skeptical but it's worth a shot) and was wondering if anyone else has had a crack at this?
It has been done in C++ so I know it's possible, but would like to be able to do something with PB and SteamVR.
Regards
Going to start looking at implementing a solution to bridge SteamVR with PureBasic (at this time I'm skeptical but it's worth a shot) and was wondering if anyone else has had a crack at this?
It has been done in C++ so I know it's possible, but would like to be able to do something with PB and SteamVR.
Regards