CreateText3D() - optional parameters? (solved)
CreateText3D() - optional parameters? (solved)
Hey.
Could someone please check the optional parameters in the command CreateText3D()?
Just use some of the examples present in the PB 3D folder:
F.ex Text3D.pb or CheckObjectVisibility2.pb.
add the optional parameters values to CreateText3D() and tell me what's happening.
I'm using PB 5.31 b1. Windows.
TIA
Could someone please check the optional parameters in the command CreateText3D()?
Just use some of the examples present in the PB 3D folder:
F.ex Text3D.pb or CheckObjectVisibility2.pb.
add the optional parameters values to CreateText3D() and tell me what's happening.
I'm using PB 5.31 b1. Windows.
TIA
Last edited by DK_PETER on Mon Oct 13, 2014 5:49 pm, edited 1 time in total.
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Re: CreateText3D() - optional parameters invalid or ?
Hi DK_PETER
using example Text3D.pb
1- CreateText3D(0, "Hello world", "Arial", 1, RGB(0,1,0))
will gives an error #Text3D not initialized, the same also with "Verdana" font
2- CreateText3D(0, "Hello world", "", 1, RGB(0,255,0))
1 here display the same size as without using optionals, 2 double size ....
color have no effect, it is Text3DColor who decide the color.
we can use ScaleText3D(), and Text3DColor, but still the font needed.
PB 5.31 b1 windows xp
using example Text3D.pb
1- CreateText3D(0, "Hello world", "Arial", 1, RGB(0,1,0))
will gives an error #Text3D not initialized, the same also with "Verdana" font
2- CreateText3D(0, "Hello world", "", 1, RGB(0,255,0))
1 here display the same size as without using optionals, 2 double size ....
color have no effect, it is Text3DColor who decide the color.
we can use ScaleText3D(), and Text3DColor, but still the font needed.
PB 5.31 b1 windows xp
Re: CreateText3D() - optional parameters invalid or ?
@applePi
Thanks for testing.
I knew there were something wrong but rather have someone else to verify it.
I'll post a bug report soon or maybe Comtois is already on it?
Thanks for testing.
I knew there were something wrong but rather have someone else to verify it.
I'll post a bug report soon or maybe Comtois is already on it?
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Re: CreateText3D() - optional parameters invalid or ?
Edit the file 'proper-definitions.fontdef' to see font available or to add a new one.Examples\3D\Data\fonts\proper-definitions.fontdef
Color should be RGBA().
Code: Select all
CreateText3D(0, "Hello world","StarWars", 1, RGBA(255,255,0,255))
Please correct my english
http://purebasic.developpez.com/
http://purebasic.developpez.com/
Re: CreateText3D() - optional parameters invalid or ?
Yep..That did it. Thank you for a speedy response.Comtois wrote:Edit the file 'proper-definitions.fontdef' to see font available or to add a new one.Examples\3D\Data\fonts\proper-definitions.fontdef
Color should be RGBA().
Code: Select all
CreateText3D(0, "Hello world","StarWars", 1, RGBA(255,255,0,255))
The help file should mention how you access different fonts. I thought it was something like "solo5" or "solo5.ttf".
I didn't think of checking a specific script file.
Best regards
Peter
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Re: CreateText3D() - optional parameters? (solved)
A little nonsense example for Text3D.
Code: Select all
If InitEngine3D() = 0
End
EndIf
If InitSprite() = 0
End
EndIf
If InitKeyboard() = 0
End
EndIf
Add3DArchive(#PB_Compiler_Home + "Examples\3D\Data\fonts", #PB_3DArchive_FileSystem)
Parse3DScripts()
Structure _mesh
id.i
ms.i
ma.i
tx.i
EndStructure
Declare DoWin()
Declare DoWheel()
Declare DoTeeth()
Declare DoText()
Global Dim tx.i(5), nod.i, nod2.i, cam.i, light.i
Global base._mesh
Global Dim Teeths._mesh(8)
Procedure DoWin()
OpenWindow(0, 0, 0, 1024, 768, "3D text",#PB_Window_ScreenCentered|#PB_Window_SystemMenu)
OpenWindowedScreen(WindowID(0), 0, 0, 1024, 768, #False, 0, 0, #PB_Screen_WaitSynchronization)
light = CreateLight(#PB_Any, $FFFFFF,0,10,-100,#PB_Light_Directional)
nod = CreateNode(#PB_Any, 0, 0, 0)
EndProcedure
Procedure DoWheel()
Protected gval.i = 64
base\ms = CreateCylinder(#PB_Any, 1, 0.2, 50, 1, 0)
base\tx = CreateTexture(#PB_Any, 256, 256)
StartDrawing(TextureOutput(base\tx))
For x = 0 To 256
LineXY(x, 0, x, 256, RGB(gval,gval,gval))
If gval + 8 > 255
gval = 64
Else
gval + 8
EndIf
Next x
StopDrawing()
base\ma = CreateMaterial(#PB_Any, TextureID(base\tx))
base\id = CreateEntity(#PB_Any, MeshID(base\ms), MaterialID(base\ma), 0, 0, 0)
RotateEntity(base\id, 90,0,0)
AttachNodeObject(nod, EntityID(base\id))
EndProcedure
Procedure DoTeeth()
Protected count.i
For count = 0 To 7
With Teeths(count)
\ms = CreateCube(#PB_Any, 0.2)
\ma = CopyMaterial(base\ma,#PB_Any)
\id = CreateEntity(#PB_Any, MeshID(\ms), MaterialID(\ma), 0, 0, 0)
ScaleEntity(\id, 11, 0.8, 0.8)
RotateEntity(\id, 0, 0, count * 45,#PB_Absolute)
AttachNodeObject(nod, EntityID(\id))
EndWith
Next count
EndProcedure
Procedure DoText()
Protected count.i
For count = 0 To 4
If Random(100,1) < 50
tx(count) = CreateText3D(#PB_Any, "Text num " + Str(count+1),"StarWars",0.6,RGBA(155,100,0,255))
Else
tx(count) = CreateText3D(#PB_Any, "Text num " + Str(count+1),"BlueHighway-16",0.6,RGBA(100,144,200,255))
EndIf
Next Count
MoveText3D(tx(0), 3,3,1)
MoveText3D(tx(1), 0,3,1)
MoveText3D(tx(2), 3,0,1)
MoveText3D(tx(3), -3,3,1)
MoveText3D(tx(4), 3,-3,1)
AttachNodeObject(nod, Text3DID(tx(0)))
AttachNodeObject(nod, Text3DID(tx(1)))
AttachNodeObject(nod, Text3DID(tx(2)))
AttachNodeObject(nod, Text3DID(tx(3)))
AttachNodeObject(nod, Text3DID(tx(4)))
EndProcedure
DoWin()
DoWheel()
DoTeeth()
DoText()
cam = CreateCamera(#PB_Any, 0, 0, 100, 100)
MoveCamera(cam, 0, 0, 16)
Repeat
Repeat
ev = WindowEvent()
Until ev = 0
RotateNode(nod, 0, 0, -0.8, #PB_Relative)
RenderWorld()
ExamineKeyboard()
FlipBuffers()
Until KeyboardPushed(#PB_Key_Escape)
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Re: CreateText3D() - optional parameters? (solved)
DK_Peter, i know little about the fonts , i have tried the fonts from windows\fonts , but each font seems needs special values, i have used Font_Xplorer_122_Free utility to browse the fonts installed and to know its names. in windows xp i have this font "harlow solid italic" installed
add for "PureBasic\Examples\3D\Text3D.pb"
and in proper-definitions.fontdef file add this to the end of the file:
but some fonts does not displayed correctly such as Informal Roman, INFROMAN.ttf it contains extra dots, changing resolution increase the extra dots and lines.
INFROMAN
{
type truetype
source INFROMAN.ttf
size 18
resolution 96
}
jokerman font are great :
add for "PureBasic\Examples\3D\Text3D.pb"
Code: Select all
Add3DArchive("C:/windows/fonts", #PB_3DArchive_FileSystem)
CreateText3D(0, "Hello World", "HARLOWSI", 1, RGBA(0,255,0,255))
Code: Select all
HARLOWSI
{
type truetype
source HARLOWSI.ttf
size 18
resolution 96
}
but some fonts does not displayed correctly such as Informal Roman, INFROMAN.ttf it contains extra dots, changing resolution increase the extra dots and lines.
INFROMAN
{
type truetype
source INFROMAN.ttf
size 18
resolution 96
}
jokerman font are great :
Code: Select all
Add3DArchive("C:/windows/fonts", #PB_3DArchive_FileSystem)
CreateText3D(0, "Hello World", "JOKERMAN", 1, RGBA(0,255,0,255))
Code: Select all
JOKERMAN
{
type truetype
source JOKERMAN.ttf
size 24
resolution 96
}
Re: CreateText3D() - optional parameters? (solved)
@applePi.
Sorry for not replying..I seldom visit the forum anymore, unless I find bugs or a new update of PB arrives.
I'm doing a lot of 3D coding, though.
http://us.fontviewer.de/Download/
http://members.ozemail.com.au/~scef/tftdl.html
Sorry for not replying..I seldom visit the forum anymore, unless I find bugs or a new update of PB arrives.
I'm doing a lot of 3D coding, though.
I know it. Personally I prefer these two font viewers (freeware):applePi wrote:DK_Peter, i know little about the fonts , i have tried the fonts from windows\fonts , but each font seems needs special values, i have used Font_Xplorer_122_Free utility
http://us.fontviewer.de/Download/
http://members.ozemail.com.au/~scef/tftdl.html
Current configurations:
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
Ubuntu 20.04/64 bit - Window 10 64 bit
Intel 6800K, GeForce Gtx 1060, 32 gb ram.
Amd Ryzen 9 5950X, GeForce 3070, 128 gb ram.
-
- User
- Posts: 45
- Joined: Mon Dec 30, 2013 10:12 pm
Re: CreateText3D() - optional parameters invalid or ?
Why isn't this mentioned in the PB help file, or why doen't PB give a error a la "Font not found" or something... took me a long time to find this out..Comtois wrote:Edit the file 'proper-definitions.fontdef' to see font available or to add a new one.Examples\3D\Data\fonts\proper-definitions.fontdef
Color should be RGBA().
Code: Select all
CreateText3D(0, "Hello world","StarWars", 1, RGBA(255,255,0,255))